tag:blogger.com,1999:blog-11302364634121947562023-11-16T02:41:10.363-08:00The Myrmidon OfficerSolodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.comBlogger89125tag:blogger.com,1999:blog-1130236463412194756.post-29055731521705220102016-08-14T20:08:00.003-07:002016-08-19T21:54:42.776-07:00Infomercial: Knowing Is Half The Battle<div class="separator" style="clear: both; text-align: center;">
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One thing I've learned with Infinity over the years is you need to know what your opponent can do with his units, what they are good at, and what they aren't that good at. One reason I always suggest you should take a look at opposing faction units in the army builder. Look up their skills, equipment, and take note of their load outs. One thing I find with newer players and even vets is they can be caught off guard by a unit they've never seen put on the table before. This isn't the end of the game but one doesn't need to be caught off guard like that.<br />
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Now do you need to know all the other forces in the game like your own? Nope. It sure does help though. When I first started out one of the most common forces I would play against was the Nomads. My first couple of games I learned from experience who could what and how. It usually didn't end well for me. Eventually I started to look over the Nomad units. Taking note of load outs, how much things cost, and starting to see how a Nomad force could be built. After that it was coming to understand how my opponent preferred to play his Nomads. I wasn't caught off guard after I started to bring my knowledge and I even started to get good at locating LTs in my opponents forces (he's a big fan of Interventor and Custodier LTs).<br />
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Whenever I had the free time I would bring up the army builder and browse the other factions. Hop on the official forums and go to the faction sections. Those areas a chock full of knowledge about how a faction could use a unit or even specific tactics and strategies.<br />
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One must keep his opponent in mind though. One person can use a unit differently then someone else. This is where straight up playing experience comes in. To give you an example of this I recently started playing against an SP force. I've always struggled against SP since they were introduced. The combo of their ODD, CQB prowess, and link teams have always given me fits. I've never found a great way to combat that until recently (4 games against them later). I'll run it down for you.<br />
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SP want to get close to you. The weapons the majority of the units in SP have are for close to medium engagements. SP are designed to get close to you thanks to a judicious amount of ODD and smoke/eclipse grenades. Most SP players will have a firebase unit to provide over watch but not all the time.<br />
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You can start to use their common tactics against them. I found that mid-field units armed with mines or that have minelayer are a great way to dictate the path you want SP link teams to go or even box them in. This is common board control tactics.<br />
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With that in mind you can start to funnel SP into engagements that favor you thanks to long range bands. This is what I call keeping them at arms length. As noted SPs main range bands are close to medium. They have some long range weapons and we'll get to that in a moment. You can start to outrange their teams and start to pick off members from teams. It's even better if your long range weapons are impact template capable.<br />
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Before you can keep them at arms length though one must take out their long ranged unit. This usually comes in the form of Phoenix, Teucer, Atalanta, Agema, or a Feuerbach/HMG Thorakitai. These units can take out your long range threats and let the other forces of SP get into their optimal range bands. Best to keep that from happening.<br />
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It isn't the end though if SP get to the locations they want to. You must be prepared to counter-attack those positions. I'll tell you right now a counter-attack is going to involve casualties on your side especially when taking on a link team and especially a Myrmidon team in SP. My favorite counter-attack units are my template throw away units (Monks and Kuang Shi). The templates because they don't care about ODD and cover. Throw away because you want to make this attack an unfair trade for the SP player. The counter-attack unit will most defiantly fall but as long as he takes out around 2-4 of the team he's done his job. Other counter-attack methods I can suggest are mines. As long as you mine laying unit can do it without getting shot to bits dropping a mine around a corner which has LoF to a unit on the other corner is always great. It's part board control part counter-attack.<br />
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So in all if you can pin or bog down, keep at arms length, eliminate their overwatch, you'll find yourself in control over an SP in your game.<br />
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I think that's fine example of showing off ones knowledge of an opposing force. As for my opponent he runs SP with their usual fash smashers and an overwatch/long range threat. I kept those things in mind and planned accordingly. Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com3tag:blogger.com,1999:blog-1130236463412194756.post-62406305341847531312016-07-07T16:02:00.002-07:002016-07-07T16:02:53.610-07:00Operation Red Veil aka Get Ready For Some Haqqislam and Yu Jing Awesomeness<div class="separator" style="clear: both; text-align: center;">
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This news is a little late as most of the Infinity community has known about Operation Red Veil since last week. Most of the info for it was supposed to drop this week during Beast of Wars Infinity Week but a little slip up saw the videos posted up ahead of time. Some people with quick hands snapped some screenshots before the videos were tucked away.<br />
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Now though the Beasts Of War Infinity week is in full swing. So lets see what Red Veil is giving us!<br />
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<tr><td class="tr-caption" style="text-align: center;">Yu Jing Vs Haqqislam</td></tr>
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This is going to be another 2-player starter set. Operation Icestorm was the first that featured PanOceania vs Nomads. With Red Veil it's going to be Yu Jing vs Haqqislam.<br />
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For those who aren't familiar with these two factions here's a brief rundown of them.<br />
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Yu Jing: The jack of all trades faction in Infinity. Does a lot of things good but they don't excel at one thing. They are known for having the largest variety and diversified selection of heavy infantry out of all of the factions. Need a big gun platform, a HI who can go invisible, maybe one that can start half way up the board, a cheap HI? Well Yu Jing has all of those.<br />
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Haqqislam: Biotech, medicine, and a lot of light infantry. Haqqislam has some of the best doctors in the game and posses some super soldier units that to their biotech. Opposite of Yu Jing they are known for their large variety and diversified selection of line infantry. On top all of that as well they boast the highest average of Willpower among the factions. Comes in handy for things like discovering camo units, doctoring, and accomplishing objectives.<br />
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Moving onto what's in the box.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmLKqNptWtO-R41Z0Q9cNrGKSJJTaSz0_b38TWUohRCKKxu4m0S2_8s-SOT6BU6CNH6u8JFItAPjztrmb888zut0ldgG1OxpeLWEbycPydd8YJq1TXVA7hM6KHBnkp0sH69Fosp9F7HD_w/s1600/Red+Vail+Haqq.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmLKqNptWtO-R41Z0Q9cNrGKSJJTaSz0_b38TWUohRCKKxu4m0S2_8s-SOT6BU6CNH6u8JFItAPjztrmb888zut0ldgG1OxpeLWEbycPydd8YJq1TXVA7hM6KHBnkp0sH69Fosp9F7HD_w/s400/Red+Vail+Haqq.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Haqqislam</td></tr>
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Haqqislam:<br />
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3x Ghulams w/ Rifles + LSGs<br />
1x Khawaij w/ Rifle + LSG, Grenades<br />
1x Zhayaden w/ Breaker Rifle + LSG<br />
1x Taureg w/ Sniper Rifle<br />
1x Ahl Fassed w/ HMG + LGL, Heavy Pistol (box exclusive)<br />
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<tr><td class="tr-caption" style="text-align: center;">Yu Jing</td></tr>
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Yu Jing:<br />
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3x Zhanshi w/ Combi Rifles<br />
1x Tiger Soldier Hacker w/ Combi Rifle + Light Flamethrower<br />
1x Zuyong Invincible w/ Multi Rifle<br />
1x Hsien w/ HMG<br />
1x Ninja w/ Tactical Bow (box exclusive)<br />
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If you pre-order the box set before August 4th you'll also receive the Yuan Yuan LTE model.<br />
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Red Veil boxes are going to be at Gen Con this coming August as well as some other goodies from Corvus Belli.<br />
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Mushasi is a pre-release. You'll be able to buy the set again during it's mass release later in the year. The Unknown Ranger is a Gen Con exclusive. Expect to see the model again in a different pose in the coming months though.Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-21242622860196008222016-04-10T16:51:00.002-07:002016-06-25T09:26:04.095-07:00Learning Experiances: Yu Jing<div class="separator" style="clear: both; text-align: center;">
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*Clears out the cobwebs and dust*<br />
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Oh, hey, did ya think I would forget about this place? Hardly. I'm just sporadic when it comes to updating this damn thing (meaning many months at a time). I'm back for however long I think I am.<br />
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So let's talk about some learning experiences since I've started up Yu Jing.<br />
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1. Let's talk about some differences between the faction I used to play and the one I do now.<br />
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Aleph has some of the most elite units in the game. I mean elite of the elite. A lot of units come with NWI, a form of camo (mimetism, ODD, camo, TO), or an awesome combo of both. This makes Aleph a super resilient or just a pain to even hit force. Add on top of that that all Aleph units have higher then average stats. Yeah the majority of units are expensive but you get what you pay for.<br />
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Yu Jing on the other hand is the HI/Melee faction. Their HI units are the most varied and some of the best in the game. They have really scary melee units that have no problem cleaving TAGs or other HI in half. Outside of some select units Yu Jing's troops are pretty average.<br />
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There lies the biggest difference. Average with a few elites vs everyone elite.<br />
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It's been a slight learning curve getting used to most of my units are not elite. My lowly grunts don't have mimetism or ARM 3. My warbands don't pack ODD or BS 12.<br />
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I say it's taken me about 8-10 games to start to understand that Yu Jing has it's own style of play. Also in those 8-10 games I've learned to throw away what I learned with Aleph.<br />
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2. Hybrid Warfare<br />
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The thing I've noticed with Yu Jing is that it does what I call hybrid warfare. Basically meaning it combines low tech approaches with high tech ones. It's one the few forces who field high end elites backed up by cheap auxiliary like units (example: Hsien with monk support).<br />
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Yu Jing has no problem kicking your face in a firefight. Something Nomads have a problem doing without resorting to dirty tricks. Something PanO does without even blinking an eye.<br />
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They have no problem going old school employing camo skirmishers or warband units. Something PanO won't do but something Ariadna will happily do.<br />
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Yu Jing with this hybrid warfare is basically a jack of trades. Good in a lot of things but not excellent in one particular area.<br />
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My last game with Yu Jing I think I took advantage of this hybrid warfare the best. My warband units engaged the hostile warband units and even provided smoke cover for an MSV2 sniper. Zuyong bounded up the board with the majority of enemy warbands removed. A Bao sniper and a Yan Huo provided overwatch. It was a good example of what Yu Jing can bring to the table. This cool mix of cheap and elite.<br />
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3. Not Hybrid All The Time<br />
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With all forces in Infinity this hybrid warfare is what Yu Jing does best. Now they can build lists ranging from the spectrum of pure elite to cheap swarm.<br />
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So I can field an elite list that takes advantage of the awesome selection of HI. On the other hand I can forgo the elites and bring a 17-18 order list.<br />
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I've ran a HI heavy list before. I haven't tried a Yu Jing swarm list (they're not my cup of tea in general).<br />
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4. Playing with new units. Keep a rotating cast though.<br />
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Since starting with Yu Jing I've been playing with a different list every time expect once. Now with every new list I at least try to include a new unit I haven't used before just to feel them out.<br />
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Generally I keep a rotating cast of other units I use. I find doing this lets me learn them but not lean on them. I'm still trying to learn how to use the Daofei effectively and the same goes for the Guilangs. I think I've started to get a better handle on the Kuang Shi, Monks, Yan Huo, Bao, CG, and Rui Shi.<br />
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Some units I really need to work on are the Raiden and the Aragato. I like what the bring to the table I just can't seem to get them to work for me. I bet they will start to click me the more I use them.<br />
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I still haven't even played with the Crane, Pheasant (looking forward to using his way better HSN3 version), Su Jian, support remotes, Wu Ming, Karakuri, Ninjas, or even Kitsune.<br />
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5. It's a good time to be playing Yu Jing.<br />
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There's lots of awesome coming to Yu Jing with HSN3 (we have leaks from the early copies released at Adepticon) as well as it being the "Year of Yu Jing". We're getting a new starter for the Imperial Service:<br />
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Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-39546556879873327712015-09-23T17:37:00.000-07:002015-09-23T17:40:24.412-07:00Infinity the RPGHey, long time no see guys! I've been busy with college lately but I'm always on top of Infinity news as of late.<br />
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We haven't had any big new announcements (the October pre-orders should be showing up soon) but we do have the Kickstarter for the Infinity RPG!<br />
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I'm a big pen and paper rpg fan and with Infinity being one of my favorite things it was a dream come true when I first heard it was in the works. Now it's finally here and damn does it look good. I haven't backed it yet but I still have like 23/22 days to do so. If you're reading this later on in the future then I'll give you heads up that the Kickstarter campaign ends on October 18.<br />
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If your interested in backing or just want to take a look at what it's all about here the link to the Kickstarter:<br />
<span style="background-color: white;"><span style="color: white;"><br /></span></span>
<span style="color: white;"><span style="background-color: white;"><a href="https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game/description" target="_blank">Infinity RPG Kickstarter (Click on me)</a></span></span><br />
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<br />Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-18455416013576542142015-08-12T19:47:00.000-07:002016-06-25T09:38:00.194-07:00Infomercial: Heavy Infantry RevisitedThis post has been building up in my head for the past couple of days. I did an old Infomercial talking about Heavy Infantry a long time ago but that was during Infinity's second edition. Now we're in the third edition and we saw some major changes. The biggest being that all the 4-2 (expect one) MOV HI in the second edition all moved up to MOV 4-4. This was big. MOV 4-4 used to be reserved for the lightly armored HI and the more elite. Now almost every HI is fast.<br />
<br />
This has kind of changed how I categorized HI. In the last edition I categorized them based off mostly speed and statistics. You had your light HI with ARM 3 and MOV 4-4, your more standard HI with ARM 4 and MOV 4-2 , then your special HI who had fancy toys and either had MOV 4-2 all the way up to MOV 6-4.<br />
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Now I break them down by simple point costs.<br />
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<b>Cheap HI</b><br />
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<tr><td style="text-align: center;"><a href="http://www.beastsofwar.com/wp-content/uploads/2015/08/47-InfinityGenCon-DomaruButaiDossier2015-394x278.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://www.beastsofwar.com/wp-content/uploads/2015/08/47-InfinityGenCon-DomaruButaiDossier2015-394x278.jpg" height="281" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Domaru</td></tr>
</tbody></table>
Cheap HI: Zuyong, Haramaki, Domaru, Magister Knights, Proxy Mk3<br />
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The base of these cheap HI start in the low twenties and scale up into the high thirties with heavy weapon options.<br />
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Cheap HI have either Impetuous or Frenzy which drops their prices significantly. Also many of their loadouts are geared for close quarters fighting with some weapons for long range assistance (Panzerfausts, Blitzens, MLs). Also these cheap HI are capped at ARM 3 and BS 13. Also fancy equipment is not going to be found on these guys. They are lean, mean, fighting machines.<br />
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An oddity among the HI is the Zuyong from Yu Jing and the Proxy Mk3 from Aleph. These guys don't suffer from the Impetuous or Frenzy like the other 3. The Zuyong also posses specialist options from a paramedic to a FO. They also have an HMG AND a ML loadout. The Zuyong do come out being the more expensive cheap HI but they are still cheap compared to other HI. Same goes for the Mk3 who even parred with a Mk2 of Mk1 comes out cheaper then some standard HI.<br />
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Pros: Cheap! Lack of high burst weapons. Good link options in there respective sectorials.<br />
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Cons: Either come with Frenzy or Impetuous expect in a few rare cases. No special skills or equipment.<br />
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<b>Standard HI</b><br />
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<tr><td style="text-align: center;"><a href="http://2.bp.blogspot.com/-yBGszL3lpQg/U9LDcIJXdHI/AAAAAAAArhM/xhviVoGG574/s1600/orc.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="247" src="https://2.bp.blogspot.com/-yBGszL3lpQg/U9LDcIJXdHI/AAAAAAAArhM/xhviVoGG574/s1600/orc.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">ORC Troop</td></tr>
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<b>S</b>tandard HI: ORC Troops, Teutonic Knights, Hospitaller Knights, Shang Ji, Karakuri, Domaru 'Neko, Wu Ming, Janissaries, Azra'il, Ahl Fassad, Mobile Brigada, Riot Grrls, Suryats, Ajax<br />
<br />
Standard HI range from the mid thirties to the mid forties with their profile options. These HI have quiet a large range with their armor going from ARM 3 all the way up to ARM 5. Their BS also ranges from BS 13 to BS 14 across some these units. The majority of standard HI are bare bones HI with no special skills or equipment. Some are oddities like the Riot Grrls with the MSV1 or the Teutonic Knights, Ajax, and Neko with their berserk, or the Hospitallers and MA2. Standard HI though are very solid thanks to either higher ARM or BS then the cheaper HI. They also have more high burst weapon options like an HMG or a Spitfire compared to their cousins.<br />
<br />
Pros: High burst long range weapons. Relatively cheap. Good link options in there respective sectorials. Bumped stats. Overall very solid<br />
<br />
Cons: Nothing really special or as cheap as the cheap HI.<br />
<br />
<b>Elite HI</b><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdNLj_sSq_MABSYB1QCd6UT8f1N7F9g_kkqAKNMXX55TvIwMtAGPuhJ5SwSJThfnrG3ath6V_68n-tEWoYZnh_QJboGVG18nBwSNbY1DSiCkHQPVc-cM9gIhus87Kiz-ioAzk_sjYS4dRI/s1600/Ectros+HMG.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="245" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdNLj_sSq_MABSYB1QCd6UT8f1N7F9g_kkqAKNMXX55TvIwMtAGPuhJ5SwSJThfnrG3ath6V_68n-tEWoYZnh_QJboGVG18nBwSNbY1DSiCkHQPVc-cM9gIhus87Kiz-ioAzk_sjYS4dRI/s400/Ectros+HMG.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ectros</td></tr>
</tbody></table>
<div style="text-align: left;">
Elite HI: Father-Knights, Knights of Montesa, Knights of Santiago, Ectros, Neema</div>
<br />
What I call elite HI fall in an odd range bracket for HI. They start in the mid fourties and range up into the fifties depending on the weapon profile. Most of this group is dominated by some of PanO's knights.<br />
<br />
Elite HI are a step above the standard HI. They mostly have the same ARM and BS values but they branch out from the standard HI by having special skills and/or equipment. For example the Knights of Montesa have the Mechanized Deployment special skill which lets it start half way up the board. None of the standard HI have that. The Ectros have the equipment symbiont which is basically a third wound for them unless hit by a fire weapon. None of the standard HI have that. One thing to note though is these special skills or equipment is not top of the line. That's reserved for the uber HI.<br />
<br />
Pros: Interesting special skills and/or equipment.<br />
<br />
Cons: A little on the pricey side.<br />
<br />
<b>Uber HI</b><br />
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<tr><td style="text-align: center;"><a href="https://www.coolminiornot.com/shop/media/catalog/product/C/O/COR280627.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="243" src="https://www.coolminiornot.com/shop/media/catalog/product/C/O/COR280627.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Charontid</td></tr>
</tbody></table>
Uber HI: Daofei, Hac Tao, Yan Huo, Su-Jian, Hsien, Crane, Sun Tze, Aquila Guard, Guarda de Assalto, Swiss Guard, Knights of the Holy Sepulchre, Joan of Arc, Asawira, Asura, Achilles, Sogarat, Charontid, Anathematic<br />
<br />
The Uber (I had to find something better then elite) HI are the cream of the crop when it comes to HI. The cheapest starting points you'll find on uber HI is in the high forties but that's only on a couple units. A good chunk have their starting prices ranging up into the fifties, sixties, seventies, and even eighties.<br />
<br />
What makes the uber HI uber is that they posses some of the best equipment, weapons, and skills in the game. You got the likes of the Aquila Guard who with his MSV3 is the bane of any camo marker on the field. The Asawira can heal himself back from unconsciousness. The Sogarat has the highest ARM of any HI in the game. Those are but a few examples.<br />
<br />
These HI are going to be center pieces for your force and you'll rarely see more then one uber HI in a force. They are designed to do a lot of damage and take a lot of damage. Just remember like anything in Infinity they can be killed so good support from your other units is paramount to keeping them alive through turn 1.<br />
<br />
Pros: Have the best weapons, equipment, and skills you can find in the game. Can take and dish out punishment.<br />
<br />
Cons: Expensive! Bound to be first person on your opponent's kill list.Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com1tag:blogger.com,1999:blog-1130236463412194756.post-60278947528649055432015-07-14T22:10:00.000-07:002015-10-08T22:01:30.949-07:00To the land of the Dragon I go!<div class="separator" style="clear: both; text-align: center;">
<a href="http://www.belloflostsouls.net/wp-content/uploads/2013/01/YuJing.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://www.belloflostsouls.net/wp-content/uploads/2013/01/YuJing.png" height="320" width="320" /></a></div>
<br />
Well I've made the next step into playing a second faction in Infinity. Today I bought 8 models to kick off my Yu Jing collection. Now you might be asking what happened to MAF? Well I just got started with collecting them and was looking forward to expanding them but then the resculpts hit. I like the resculpts but I wasn't looking forward to getting a new Sogarat who didn't match mine which meant I would have to get the resculpted HMG. Basically all the models I have for MAF have all been resculpted expect for the Rasyat. With that my enthusiasm for them wained as did my time commit for the game. I started college last year which meant I wasn't able to participate all that much in the Denver gaming meta.<br />
<br />
Then when N3 came out I got to see the the new Yu Jing HI like the Yan Huo and the Zuyong. These guys were the first solid look of what the Invincible Army sectorial of Yu Jing was going to look like. Oh boy does it have me excited about fielding an almost HI exclusive army. Also it helps I like vanilla, JSA, and IS for Yu Jing. With Aleph I've stayed clear of SP and sticked to a Vedic heavy vanilla with some SP units sprinkled in. Not with YJ though these guys I could go full tilt with but that's jumping the gun to soon.<br />
<br />
One other reasons I've joined the ranks of the Emperor's great army is the fact Yu Jing is underrepresented in the Denver metro meta. I used to have a gaming buddy who played YJ and he was the only YJ player I saw or played at a tourney. He doesn't play anymore. I've seen two other YJ players since then and one only played once in a tourney as selected by his friends. I started Aleph for almost the same reason four years ago. No one really played them and now everyone and their mother plays Aleph (I blame SP). I don't dislike that fact but it was also time to move on.<br />
<br />
So I'm here to try and inject some Yu Jing goodness into those other players and show them what real HI looks like. PanO has the TAGs and tried to gloat about there HI but YJ doesn't even need to tell them otherwise they just show them. HI isn't the only thing that drew me to Yu Jing either. I like all their units for the screaming glory of the Aragoto to the well rounded Celestial Guard.<br />
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Enough blabbering though and lets show you what I got.<br />
<br />
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<tr><td style="text-align: center;"><a href="http://www.data-sphere.net/wp-content/uploads/2015/01/Yan-Huo.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://www.data-sphere.net/wp-content/uploads/2015/01/Yan-Huo.jpg" height="223" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Yan Huo</td></tr>
</tbody></table>
I'm a sucker for the big guns and the Yan Huo is like my dream unit. He's the only non-TAG unit in the game to have the option to take a Muti HMG and a HRMC. Also he's the first unit with dual missile launchers. I got the one with dual missile launchers as the HRMC wasn't available for purchase from the retailer.<br />
<br />
This guy doesn't disappoint having BS 14 and ARM 5 with two missile launchers for 52 points and 2 SWC! Now the downside is he's slow being MOV 4-2 and his his BTS is only 3 which leaves him susceptible to hacking and weapons that cause BTS rolls. He's still a very good firing platform though for how much your paying for him. I plan on adding the HRMC very soon to my collection.<br />
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<tr><td style="text-align: center;"><a href="http://www.data-sphere.net/wp-content/uploads/2014/12/Hac-Tao-720x340.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://www.data-sphere.net/wp-content/uploads/2014/12/Hac-Tao-720x340.jpg" height="188" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Hac Tao</td></tr>
</tbody></table>
Another HI (this is going to be the theme with this list of purchases). This is the Hac Tao who is the only HI after the Swiss Guard to have TO camo. These guys in N2 just used to be a worse Swiss Guard but N3 they've given them some options to differentiate them. First the Hac Tao has better options for close range firefights like a boarding shotgun or a nanopulsar which comes standard on all profiles. Also the new skill introduced in N3 known as Executive Order can be found on two of the Hac Tao's profiles. This skill means when the model in question with the ability enters the table he becomes the Lt. You don't have to tell your opponent this happened. Also it's good to remember this does not work in LoL. You need a unit for CoC for that.<br />
<br />
I also got the Hac Tao because he would make for a great Daofei proxy. I hope to see a Daofei resculpt in the future but the Hac Tao can serve as a great stand in for now.<br />
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<tr><td style="text-align: center;"><a href="http://www.data-sphere.net/wp-content/uploads/2014/08/terracota2-720x340.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://www.data-sphere.net/wp-content/uploads/2014/08/terracota2-720x340.jpg" height="187" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Zuyong aka Terracota Soldier</td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: center;">
</div>
The Zuyong are the backbone of the Invincible Army and the largest heavy infantry corp in the human sphere. They are basically the line infantry of the Invincible Army and they are impressive. The cheapest HI in the game without some effect like impetuous or frenzy. The lowest cost is the 26 point boarding shotgun and the highest is the 39 point HMG with automedikit. If the future is to be believed this guys will be able to link in the Invincible Army and become the bread and butter team of that sectorial.<br />
<br />
I got the HMG Zuyong for that exact future but the Zuyong do good work just by themselves. They are really effective troops for their price and I can't complain about a BS of 13. They only have ARM 3, BTS 3, and no other cool skills, but for the price you shouldn't expect more.<br />
<br />
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<tr><td style="text-align: center;"><a href="http://oi39.tinypic.com/iw6r7l.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://oi39.tinypic.com/iw6r7l.jpg" height="223" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Imperial Agent Crane Rank</td></tr>
</tbody></table>
The red headed step-child of YJs HI in N2 and now an absolute baller in N3. The Crane was to say the least one of those units in Infinity that was sub-par which is a rare occurrence. That was fixed though when N3 came around and they gave the Crane some uniqueness to him. He has become the bane of camo with most of his profiles come with a sensor. Also all his profiles come with 2 nanopulsars which is nasty against the likes of Ariadna as they lack BTS on the majority of their units. CB did the right thing as well as dropping the mono CCW and making it a DA CCW which has dropped him in points. They also bumped his ARM from 3 to 4 as well as his CC skill. He has the best CC stats and Martial Arts out of all the Imperial Agents. Getting into a fist fight with the Crane is ill advised.<br />
<br />
I've always been a big fan of the Crane model like many others have. In N2 you would grab up the model as an awesome proxy just like the Pheasant. Now thanks to N3 you gets to represent himself like the badass he always was. I have hope that N3HS will give the Pheasant a similar makeover so he's a viable option on the table instead of a waste of points.<br />
<br />
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<tr><td style="text-align: center;"><a href="http://www.data-sphere.net/wp-content/uploads/2014/03/Oniwaban.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://www.data-sphere.net/wp-content/uploads/2014/03/Oniwaban.jpg" height="223" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Oniwaban</td></tr>
</tbody></table>
Moving on from the HI we have one of the most feared CC units in the game with the Oniwaban! Packing the dreaded monofilament CCW, a CC of 24, and MA4, he'll kill mostly anything you send him up against. He's not just a close combat machine either. With the changes to the boarding shotgun in N3 he'll hit you like a ton of bricks as you try to shot back at nothing. Depending on the target you can stack the modifiers in your favor with surprise shot, TO camo, and cover you'll be looking at a -12 the highest you can go in Infinity. In the meanwhile if you are 8" or closer you'll be looking at a +6 BS before any other modifiers take place. Got an opponent like a Myrmidon around a corner and that +6 BS might not do much for you thanks to the ODD and possibly cover (if they're in a link team or not frenzied) then light them up with a nanopulsar. He's a nightmare in close quarters firefight situations.<br />
<br />
The Oniwaban also packs superior infiltration which means he can make a PH roll with no penalty when going past the center line. He just can't go in the enemy DZ but he can start literally on the doorstep. Makes him a potent alpha strike unit and possible headache if you keep him in HD for later use.<br />
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<tr><td style="text-align: center;"><a href="http://www.gamewire.belloflostsouls.net/wp-content/uploads/2014/05/RaidenPreview4web.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://www.gamewire.belloflostsouls.net/wp-content/uploads/2014/05/RaidenPreview4web.jpg" height="180" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Raiden Seibutai</td></tr>
</tbody></table>
The Raiden Seibutai are the long range support specialists of the JSA. The Raiden comes equipped with limited camouflage which means he'll start as a camo marker and get surprise shot but only once and he'll never be able to re-camo again. This makes him a unit where you need to pick your target as he'll only get one shot at 'em. Now you might say why would you want that. I say because units with limited camo don't cause nearly as much as their regular camo brethren. All the Raidens profiles are long to medium range weapon and they're cheap point wise. Those medium range weapons get enhanced by an X-Visor attached to those profiles effectively making them long range weapons.<br />
<br />
I went with the HRL option which costs a whopping 19 points and 1.5 SWC. He's a steal really and if you pick the right target and time to attack he can end up killing more then double his points. Add on that the HRL is a very potent weapon platform with B2, fire ammunition, and can cause template damage. The Raiden is set and ready to ruin someone's day.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH_HNRW6lzDAM7oB_YMrUb_OjlxCGETKsAN-wz0XP7KNgVT6RtlKHRM_bxbWW7DJd19AWYODxsJT9gKw2cz2Zv5bq-3KfZa3YXowt7buZSIG47_z1GLR3IC_3WqHKpqUWcJSEBxN9O3uMv/s1600/Yaoxie+REMs.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH_HNRW6lzDAM7oB_YMrUb_OjlxCGETKsAN-wz0XP7KNgVT6RtlKHRM_bxbWW7DJd19AWYODxsJT9gKw2cz2Zv5bq-3KfZa3YXowt7buZSIG47_z1GLR3IC_3WqHKpqUWcJSEBxN9O3uMv/s400/Yaoxie+REMs.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Rui Shi & Lu Duan</td></tr>
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The last of my purchases.<br />
<br />
The Yaoxie attack remotes known as the Rui Shi and Lu Duan are very unique among large sized remotes. Most factions have support remotes like one with total reaction and a HMG or one with a GML. There are remotes that fall outside these typical support remotes. PanO has the Bulleteer and Peacemaker, Nomads have the Lunokhood and Tysklon, Aleph with the Dakini and Garuda. Well Yu Jing has these two little beauts. They are fast and mean with the Rui Shi coming packed with a MSV2 and Spitfire for a measly 21 points and 1 SWC. The Lu Duan comes with a MSV1 instead but packs a HFT and Mk12 with the added equipment of a holo projector L2 for 22 points and 0 SWC. They also help boost your hackers area of control thanks to their repeaters. Which also means you can give them supportware anywhere on the table. Both of them with assisted fire which grants Marksmen L2 can effectively ignore all modifiers (if you're the Rui Shi) or help out (in the Lu Duans case against TO or ODD). Also putting these guys in suppressive fire is a good way to lock down a section of the table.<br />
<br />
When the fluff says these guys are attack remotes they mean it. They get in your face and ruin it. You got camo, TO, ODD, or mimetism? Well they don't care about that. Hackers help boost there abilities and wreck even more face.<br />
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I faced off against these guys a lot back in N2 when my regular gaming buddy brought them in his lists. They kicked ass back then and I expect them to do the same and even more in N3.<br />
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I'll should be receiving this lot next week and get my modeling game on. Might even have to give pinning a try with the the Yan Huo and the Yaoxie remotes. If anyone has any tips on pinning please leave a comment below.Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-12074642192682836382015-07-04T00:34:00.002-07:002015-07-04T00:34:56.012-07:00USAriadna!Happy 4th of July to my American readers. Seems CB also wanted to get in on the celebration and drop this beauty of a bomb.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgk98KX-l7X5kfTDipmZWw3i9gk8rdNqFr8OVsPw08Zv5X9hRaM9AdruljhhbmfMtCnUArJ5L_nUXRslI3maE9hkjsBanEq24J14fm16Un_7541NhTeNvVcPNy3GTKGJFVoWzpreDmomdpx/s1600/USAriadna.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgk98KX-l7X5kfTDipmZWw3i9gk8rdNqFr8OVsPw08Zv5X9hRaM9AdruljhhbmfMtCnUArJ5L_nUXRslI3maE9hkjsBanEq24J14fm16Un_7541NhTeNvVcPNy3GTKGJFVoWzpreDmomdpx/s400/USAriadna.png" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Freedom boner!</td></tr>
</tbody></table>
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What we have here is the USAriadna Army Pack. Going from left to right we have a Foxtrot, Marauder (new unit), G: Sync Antipode with the Devil Dog, Minuteman, Devil Dog (the werewolf if anyone was confused. Also a new unit), Maverick (new unit), 3 Grunts, Pre-order dismounted Maverick (chicky without a gun).<br />
<br />
I really like this set. All the model are fantastic. We'll have to see what the rules for the new units are (don't ask how I know the antipode is G: Synced to the Devil Dog though...). I can't wait to see some these guys lined up across from me so I can kill them.Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-47376855166558520762015-07-01T15:21:00.003-07:002015-07-01T15:24:10.736-07:00Back From Hiatus Hello my readers or anyone new. This is Solodice and I'm back with posting on this blog as I actually have stuff to talk about! I've been getting a good dose of N3 in for the past month. I've played around 3 kill 'em alls to get my feet wet and then about 2 ITS scenarios. Then it wrapped up with a tourney down in New Mexico.<br />
<br />
A quick review of N3 (I'll being doing a more in depth one later) is that I'm a fan. I have no big gripes and for the most part it's basically N2 with a few new wrinkles.<br />
<br />
Let's talk about the New Mexico tourney for a minute. I would like to thank Dan, the TO, for putting it together and running it. I also came in with the fact it being my first N3 tourney was that I'm not going to claim first. That doesn't mean I didn't play competitively and made it a challenge for my opponents. I went 1-2 with a point spread being 12-16 at the end of the tourney claiming 7th out of a total of 12. I had fun even in the game were I lost 10-0 against Steel Phalanx. I came to have fun and all the opponents were all good sports so I had no reason to be mad at anything even when getting stomped.<br />
<br />
The tourney was 300 points, two lists, 3 scenarios (Frontline, Cold Sleep, Antenna Field).<br />
<br />
My lists:<br />
<br />
Group 1<br />
DEVA Lieutenant (G: Synchronized) Combi Rifle, Nanopulser+Devabot / Pistol, Knife. <br />
- DEVABOT Heavy Flamethrower / Electric Pulse <br />
DEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife <br />
DEVA (Sensor) Combi Rifle, Nanopulser / Pistol, Knife. <br />
DEVA Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife.<br />
NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife.<br />
NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife.<br />
DASYU (Forward Observer) Combi Rifle, Nanopulser, Antipersonnel Mines / Pistol, Knife. <br />
DASYU MULTI Sniper Rifle, Nanopulser / Pistol, Knife.<br />
DAKINI Tacbot MULTI Sniper Rifle / Electric Pulse. <br />
MYRMIDON Chain Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW. <br />
<br />
Group 2<br />
MYRMIDON Chain Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW. <br />
<br />
5.5 SWC | 300 Points<br />
<br />
Group 1 <br />
DEVA Lieutenant (G: Synchronized) Combi Rifle, Nanopulser+Devabot / Pistol, Knife. <br />
- DEVABOT Heavy Flamethrower / Electric Pulse. <br />
DEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife.<br />
DEVA Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife. <br />
NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. <br />
NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife.<br />
DASYU (Forward Observer) Combi Rifle, Nanopulser, Antipersonnel Mines / Pistol, Knife.<br />
DAKINI Tacbot Paramedic (MediKit) Combi Rifle / Electric Pulse. <br />
PROXY Mk.1 Doctor Combi Rifle, Nanopulser / Pistol, Knife <br />
YUDBOT<br />
PROXY Mk.2 Hacker (Assault Hacking Device) Boarding Shotgun, Nanopulser / Pistol, Knife. DAKINI Tacbot MULTI Sniper Rifle / Electric Pulse. <br />
<br />
Group 2<br />
DAKINI Tacbot MULTI Sniper Rifle / Electric Pulse.<br />
MYRMIDON Chain Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW <br />
NETROD<br />
NETROD<br />
<br />
6 SWC | 300 Points[/b]<br />
<br />
The first list was built specifically for frontline while the other was for the objective centered scenarios.<br />
<br />
The games went like this.<br />
<br />
1st opponent: Nomads<br />
Scenario: Frontline<br />
Point Spread: 6-3 (Nomads)<br />
<br />
This game was a tug-o-war or getting ground and losing ground. My opponent had a nicely placed Intruder sniper on his side which made me prioritize him and kill him at all costs since he could see the whole board. I first tried a coordinated order with the Spitfire, Dasyu sniper, and the Dakini sniper. In the end the Dasyu got wounded while the Intruder stood tall. In the end it was the Dakini sniper with the help of the Deva hackers supportware that brought the intruder down on my last order at the bottom of the first round. After that it was a jockey for the middle which I lost do to not moving my units up closer.<br />
<br />
In retrospect I should of moved my two Myrmidons, Deva hacker and sensor, the last Naga minelayer to be alive, towards the middle and that would of been enough points in the middle for me. Instead I tried to go for the secretive objectives like a mad man for some reason. I only got one of them... note to self play the damn scenario first. Can't do that then go for secret objectives.<br />
<br />
2nd Opponent: Aleph<br />
Scenario: Cold Sleep<br />
Point Spread: 9-0 (Me)<br />
<br />
This game was all mine do to nice lock down of the objectives by my Naga minelayers and the Deva MSV2 and Myrmidon smoke combo. My opponent had no MSV2 on his side which let me do the dirty work with my Deva Spitfire and knock out almost half his forces with him alone. Also this time around the scenario I actually played before going after his units. I only went after his units which were mostly specialists because they got to close to the objectives or were already there. I only killed when I needed to.<br />
<br />
Looking back on the game now going second was a really good option for me as being able to move and collect objectives at the end of the game with no counter attack coming next turn is great. I should always keep that in mind and I don't know why I didn't do it in my next game.<br />
<br />
3rd Opponent: Steel Phalanx<br />
Scenario: Antenna Field<br />
Point Spread: 10-0 (Steel Phalanx)<br />
<br />
This game was on those where if I moved towards the objectives it was get shot or get discovered and get shot. My opponent at the end of the game why I didn't play the scenario and I told him I was but he had them on total lock down so I decided to be general pain in the ass and my dice decided I was going to be one. I probably made around 20 or more ARM rolls to my opponents displeasure. I tried hard the first go to get rid of Phoenix who the long range pain in the ass for me with a Dakini Sniper. I would of probably had him if not for Ajax rolling two ones on my Dakini killing him. I got my revenge on the dumb brute later though.<br />
<br />
As I said above I don't know why I decided to go first this game. Maybe it was to do a little alpha strike on some of the key Phalanx units like Phoenix (which didn't work anyways). Also this scenario gives infiltrators the finger do to exclusion zones so my minelayers were useless with there mines save for one guarding the closest antenna to me. I really don't know what I could of done better save for waiting to go second and see how that would of played out. Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com1tag:blogger.com,1999:blog-1130236463412194756.post-41562431655737402892015-01-15T14:33:00.000-08:002015-01-15T14:33:09.222-08:00Human Sphere and Campaign: Paradiso unit PDF Earlier this morning CB released the remaining profiles from the Human Sphere and Campaign: Paradiso books. These profiles have been brought up to date with N3 (point costs, stats, skills, etc.).<br />
<br />
You will however not find any brand new units save for the ones introduced in the main N3 Core Rule book.<br />
<br />
Here's a direct link to the PDF: <a href="http://infinitythegame.com/archivo/[ENG]_Unit_Profiles.pdf" target="_blank"><span style="color: white;">Human Sphere/Campaign: Paradiso Units for N3</span></a>Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-38849528106537899452014-12-15T18:46:00.001-08:002014-12-15T18:55:44.431-08:00The Free Rules For N3 Went Up Today<div class="separator" style="clear: both; text-align: center;">
<a href="http://www.troll.me/images/victory-baby/yes-free-stuff-thumb.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://www.troll.me/images/victory-baby/yes-free-stuff-thumb.jpg" /></a></div>
<br />
<br />
Well instead of waiting 3 months to take a look at the free rules we can do that right now!<br />
<br />
Here's the link to the PDF:<span style="color: blue;"> </span><a href="http://www.infinitythegame.com/archivo/[ENG]_Rules.pdf"><span style="color: white;">http://www.infinitythegame.com/archivo/[ENG]_Rules.pdf</span></a><br />
<br />
Enjoy and happy holidays!Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-16240519502182998122014-12-12T12:53:00.002-08:002014-12-12T12:53:39.128-08:00N3 Is Released!<div class="separator" style="clear: both; text-align: center;">
<a href="https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/10857857_10152658836658842_5502277515945879127_n.jpg?oh=5b56b4b9984fdbaa9c6bc98da5b9f5ea&oe=55033E72&__gda__=1427008868_6ed0adf6ee49d19c611b8e04f43c8185" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/10857857_10152658836658842_5502277515945879127_n.jpg?oh=5b56b4b9984fdbaa9c6bc98da5b9f5ea&oe=55033E72&__gda__=1427008868_6ed0adf6ee49d19c611b8e04f43c8185" width="320" /></a></div>
N3 is finally here!<br />
<br />
Reports are coming in that the US copies have hit the East coast today. Should be a couple more days for everyone else to receive there copies across the continental United States.<br />
<br />
So stay patient and scream like a little girl when it arrives at your door.Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-25753907117156070972014-12-09T20:54:00.002-08:002014-12-09T20:54:46.058-08:00No, I'm Not Dead!<div class="separator" style="clear: both; text-align: center;">
<a href="https://i.imgflip.com/ai1uw.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="233" src="https://i.imgflip.com/ai1uw.jpg" width="320" /></a></div>
<br />
I'm still around and kicking. Life and a lack of enthusiasm have kept me away from the blog. I'm not good with promises but I'll be back in due time. Just hold in there... Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-19265050734359845382014-10-11T23:52:00.000-07:002015-01-15T14:37:17.913-08:00Feast of Blades SeminarTold ya it was coming and here it is!<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcg8byNg9Wl-EpQododnLq-bwy8tZj8-r99X-dU9zdIcDd7Nyv7BLSjq484ThtPQBPsXtuZHweKHjJJzaQw86L7WEYIougSVTi2OMuw6HxjLahyFv8D-pwLu4IuVwBbvAMSJ1v6KRVvkVY/s1600/IMG_9522.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcg8byNg9Wl-EpQododnLq-bwy8tZj8-r99X-dU9zdIcDd7Nyv7BLSjq484ThtPQBPsXtuZHweKHjJJzaQw86L7WEYIougSVTi2OMuw6HxjLahyFv8D-pwLu4IuVwBbvAMSJ1v6KRVvkVY/s1600/IMG_9522.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Carlos! Carlos! Carlos!!!</td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq0UecCaUh44Z7rQ1WntW_t_k7y1gWRXEqsoX16FyGYEX4d9xkvgeCy67-RB0lDulOBJKNB3v1I6FrsCohvRRcFphzwjI3cYTJt7Hv4nCZvRHLDnXwdluFe_UMBPzm3cMIHtC8v7frMalc/s1600/IMG_9524.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq0UecCaUh44Z7rQ1WntW_t_k7y1gWRXEqsoX16FyGYEX4d9xkvgeCy67-RB0lDulOBJKNB3v1I6FrsCohvRRcFphzwjI3cYTJt7Hv4nCZvRHLDnXwdluFe_UMBPzm3cMIHtC8v7frMalc/s1600/IMG_9524.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">N3 Hac Tao Stats. Those ellipses under the hacker variant... well Carlos said there might be more variants...</td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJPdmuYKGcYDrm-ZnqDDfCm6Qe80mLAazBf5fstS9nCIGER0FpZSsqNB9oND-cilkRv7Ht2MTicsbR4rRFBdr34BcCYxj6NlRSXXkjVhJn5jwy_HUMqojwCjq85DbRFWw3fdo69Fw4UgTi/s1600/IMG_9526.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJPdmuYKGcYDrm-ZnqDDfCm6Qe80mLAazBf5fstS9nCIGER0FpZSsqNB9oND-cilkRv7Ht2MTicsbR4rRFBdr34BcCYxj6NlRSXXkjVhJn5jwy_HUMqojwCjq85DbRFWw3fdo69Fw4UgTi/s1600/IMG_9526.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Yu Jing unit insignia's.</td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbDgolJYkjslBA1w3DHTGZv8YT97LVHwo7SLpjT_cX2HaO3mV-7-gUEmy6JPhrfQ-qYYxJyKSUtehD8fryvZbp59yNgNM6ptMuzaNifDV1JKjxhWQebhsCb27i7VnaOPOWkmav94QZ73FV/s1600/IMG_9527.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbDgolJYkjslBA1w3DHTGZv8YT97LVHwo7SLpjT_cX2HaO3mV-7-gUEmy6JPhrfQ-qYYxJyKSUtehD8fryvZbp59yNgNM6ptMuzaNifDV1JKjxhWQebhsCb27i7VnaOPOWkmav94QZ73FV/s1600/IMG_9527.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Close up.</td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGJ_FdRuEXigFojmCXurlpBlkYZEG3SfqFuUfPjTRvNYPY_SxAhU3ikFjD6rY1CWDYSc4LIZ8QZclPbsgfIunmEnACK2JkzMtC5vJ06Rz-flLwfMS06pw2qWXL82K1uNt98uMhFCcxZsbe/s1600/IMG_9529.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGJ_FdRuEXigFojmCXurlpBlkYZEG3SfqFuUfPjTRvNYPY_SxAhU3ikFjD6rY1CWDYSc4LIZ8QZclPbsgfIunmEnACK2JkzMtC5vJ06Rz-flLwfMS06pw2qWXL82K1uNt98uMhFCcxZsbe/s1600/IMG_9529.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Another close up.</td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivNSIJz-PNmpbiBbOXIR2CAthGlNWmYdI-1gEC5CcLo3-lEPmTUJX3-99Xh_TX7SevxhLsrWcpkRyJ5_CXlEJhL4P0N1MDmOaJmaiAieHz16wK7_Mer2J3eINsNcowZrInBcXQWhAmQ9fV/s1600/IMG_9530.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivNSIJz-PNmpbiBbOXIR2CAthGlNWmYdI-1gEC5CcLo3-lEPmTUJX3-99Xh_TX7SevxhLsrWcpkRyJ5_CXlEJhL4P0N1MDmOaJmaiAieHz16wK7_Mer2J3eINsNcowZrInBcXQWhAmQ9fV/s1600/IMG_9530.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">CA unit insignia's.</td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieIbLPtpOg6xWJVczdut14tLzbhNJ2dXStL0i6lcPYnXXxzghnjknFLO8RCEhIE0QDkguMbjNHzA6jh8OYH2Vw2S954uS9JjTsEo7rx40BS4ylinzBG6wOaGTIwWXB9x6j2aoh9a8pu6xB/s1600/IMG_9531.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieIbLPtpOg6xWJVczdut14tLzbhNJ2dXStL0i6lcPYnXXxzghnjknFLO8RCEhIE0QDkguMbjNHzA6jh8OYH2Vw2S954uS9JjTsEo7rx40BS4ylinzBG6wOaGTIwWXB9x6j2aoh9a8pu6xB/s1600/IMG_9531.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">No more single unit insignia's for the EI Constructs, remotes, support units. Same goes for the Shasvastii units.</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIxA8YibIj216akC1o0N5QQvHuUdm2g7FhcgAO4mvstu_VyXhKyKaXpcieaUn9GhY-LNAiwqODyY_KhLjGSJbw8pLjGPQn8EbavwnhaevfIzAGtntT4URcWeK6ZePlpYMqwXw53kALa-nQ/s1600/IMG_9532.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIxA8YibIj216akC1o0N5QQvHuUdm2g7FhcgAO4mvstu_VyXhKyKaXpcieaUn9GhY-LNAiwqODyY_KhLjGSJbw8pLjGPQn8EbavwnhaevfIzAGtntT4URcWeK6ZePlpYMqwXw53kALa-nQ/s1600/IMG_9532.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ur/EI Constructs.</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqWB-As6mLI0SNwoOcjx1RFqsf8wplyigNBY1aPV4GjoC8RBqS2pqEk9g39eRpFak-tA07aJz79MBWtMQkbNHgC8MrZ_grYR7z3jriL34erW-YMkzP15RuW-Z15Keom0eHSM50Ugd9JCnc/s1600/IMG_9533.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqWB-As6mLI0SNwoOcjx1RFqsf8wplyigNBY1aPV4GjoC8RBqS2pqEk9g39eRpFak-tA07aJz79MBWtMQkbNHgC8MrZ_grYR7z3jriL34erW-YMkzP15RuW-Z15Keom0eHSM50Ugd9JCnc/s1600/IMG_9533.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Sygmaa (Traitor Tohaa).</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEekRgR-ZLG2b_8eqW-_vHmIcDENiPA6aI7K90QY4A49pvzg8MUqxCb6vmtePAKQXLA_YptXgn3551Lso9Gx0MM6KgGRNhtXeFQqADip9PNxcxQs5u8AEMoU0TlNIoBQSyHD8cYumhf_Kw/s1600/IMG_9534.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEekRgR-ZLG2b_8eqW-_vHmIcDENiPA6aI7K90QY4A49pvzg8MUqxCb6vmtePAKQXLA_YptXgn3551Lso9Gx0MM6KgGRNhtXeFQqADip9PNxcxQs5u8AEMoU0TlNIoBQSyHD8cYumhf_Kw/s1600/IMG_9534.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">New unique Shas insignia's.</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaH39CHLIJJhVmAuIFrtz7GWGLekXbSI44HAsBwhUaJ_vxcJHNVvfjF6RzoxjEzUfpC4Rj1Z8lVh55KIMy2urssuZDok-FQ5S57qgaVJ6Yc8HMmE4M-f2MOr8mkjWvm4TUgLbTuQHLF3vE/s1600/IMG_9535.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaH39CHLIJJhVmAuIFrtz7GWGLekXbSI44HAsBwhUaJ_vxcJHNVvfjF6RzoxjEzUfpC4Rj1Z8lVh55KIMy2urssuZDok-FQ5S57qgaVJ6Yc8HMmE4M-f2MOr8mkjWvm4TUgLbTuQHLF3vE/s1600/IMG_9535.JPG" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Umbra's insignia. The insignia just looks evil by itself.</td></tr>
</tbody></table>
Now onto the saucy N3 rule tidbits.<br />
<br />
<b>Impetuous: </b>Impetuous troops no longer get the benefits (+3 ARM, -3 BS) from cover when in partial cover.<br />
<b><br /></b>
<b>Template Weapons: </b>No more negative modifiers when dodging a template weapon if you have LoF to the model shooting you. If you don't have LoF but are hit by the template you can try to dodge with a -3 to your PH. Template weapons will ignore partial cover though.<br />
<b><br /></b>
<b>Smoke/MSV Combo: </b>Will kinda working like the new surprise attack but with a -6 BS to shoot back. The difference is that dodging is not effected by the smoke. It's just a flat PH roll to dodge that attack coming through the that smoke.<br />
<br />
<b>Motorcycles: </b>Will not get the benefits of cover from partial cover either.<br />
<br />
For those wanting to see the seminar in video format here it is: <a href="http://youtu.be/R3Us5_kKZjA?list=PLxDORcZ5ANexZ--EJXvCY7asTeqULiI8l" target="_blank"><span style="color: white;">FoB Seminar in video form</span></a><br />
<br />
There was something about hacking as well but I got distracted during that part...<br />
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EDIT: Updated with info I forgot.<br />
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Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-80454272726365877242014-08-29T15:59:00.000-07:002014-08-29T15:59:00.028-07:00Gen Con, College, and NOVA Sorry I've been gone for sometime. After posting about Operation Icestorm nothing was really going on for me or Infinity at the moment. Then Gen Con rolled around but all that time I was busy prepping for college. About a week after Gen Con I started college and have been going at it for two weeks now.<br />
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So today I' m going to go over what went down at Gen Con. It wouldn't surprise me if some of you have already seen some of this. For those who haven't though I hope you enjoy the sensory overload.<br />
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<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/KZ8Hhf5fvmM?feature=player_embedded' frameborder='0'></iframe></div>
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Here is the video version of Gen Cons presentation thanks to Team Covenant. It's a 2 hour ride so I hope you brought some popcorn.<br />
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Now for those who are in a hurry here's a short version with just new model and re-sculpt concepts, renders, models. A big thanks goes out to Cervantes on the main Infinity Forum for all these.<br />
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<b>Yojimbo concept art, renders, and model.</b><br />
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<b>Kotail concept art, stats, and model.</b><br />
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<b>Zuyong Invincible model, concept art, and stats.</b><br />
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<b>Warcor exclusive model concept art.</b><br />
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<b>Unidrone Batrods concept art and renders.</b><br />
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<b>Fraacta, Trihedron Drop Unit concept art and renders.</b><br />
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<b>Maakrap, Tracker Unit concept art.</b><br />
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<b>Umbra Legates concept art and renders.</b><br />
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<b>Combined Army Starter concept art.</b><br />
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<b>USAriadna Grunt concept art.</b><br />
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<b>Dog Face/Dog Warrior concept art and renders.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrSloP4R_OktLPa1LjwAjuz8hqH0FlUsiDyB4uVrt8DGPkkwJboItXsE55FHrdFneGO_jXcrfpliaB6DEyktDCQZAGFGF9cy5Hdn0PJZkoQY2vifOAmo5RyxN33rBiB_r27WJliN-Fk66_/s1600/14940289731_11954dd03b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrSloP4R_OktLPa1LjwAjuz8hqH0FlUsiDyB4uVrt8DGPkkwJboItXsE55FHrdFneGO_jXcrfpliaB6DEyktDCQZAGFGF9cy5Hdn0PJZkoQY2vifOAmo5RyxN33rBiB_r27WJliN-Fk66_/s1600/14940289731_11954dd03b.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9enYQ9t5ZtLmAn4cIu-dXnp8yVKZTkAAm9m9QZbvjumXkeByuKU5NAn_HmMFeOlnJCvseDn0ZBYq-qWLgmfxwX5SccKoX4O-Wm_5TDtW8l_UspQH3Ai8_lvlT1-4BVexD3ZiM1XFR-13T/s1600/14943330695_dacfacd2b4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9enYQ9t5ZtLmAn4cIu-dXnp8yVKZTkAAm9m9QZbvjumXkeByuKU5NAn_HmMFeOlnJCvseDn0ZBYq-qWLgmfxwX5SccKoX4O-Wm_5TDtW8l_UspQH3Ai8_lvlT1-4BVexD3ZiM1XFR-13T/s1600/14943330695_dacfacd2b4.jpg" height="213" width="320" /></a></div>
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<b>Hac Tao concept art.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxg-jRm28CUAkblIv3l_bN_xAyfaeQxLEBl0UpNexJTVfWyXZOGQl0RmXuP3rMfpz7wg15hUyE1erWcvSP23HEkK1dTnSY9YtJVm0S4pTPHxooNOlo7gZbxRV1cOxLq-EgLHTflrUbdrN2/s1600/14756558300_e98fef5aef.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxg-jRm28CUAkblIv3l_bN_xAyfaeQxLEBl0UpNexJTVfWyXZOGQl0RmXuP3rMfpz7wg15hUyE1erWcvSP23HEkK1dTnSY9YtJVm0S4pTPHxooNOlo7gZbxRV1cOxLq-EgLHTflrUbdrN2/s1600/14756558300_e98fef5aef.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQOyq2GZ1ZOtObTNxR4v4CpbwQg_7GfZgjEKS6ngj8KJjM4NTFOQtSMRecUg3HR3dTCCi8-9j7aLJqveMFi9Hx9Zg-PLlTLLGJSMQ8iuUIwgsz5vHDvCYh37FjCnQTkSyJUrpnYcg0qFWg/s1600/14920240306_e9f4af7837.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQOyq2GZ1ZOtObTNxR4v4CpbwQg_7GfZgjEKS6ngj8KJjM4NTFOQtSMRecUg3HR3dTCCi8-9j7aLJqveMFi9Hx9Zg-PLlTLLGJSMQ8iuUIwgsz5vHDvCYh37FjCnQTkSyJUrpnYcg0qFWg/s1600/14920240306_e9f4af7837.jpg" height="213" width="320" /></a></div>
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<b>Hassassin Govad concept art.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTXvQEwpzJhJOBFtTmxc2fS6F8epYq6OiXX1MeCdqTSixPCItdelOqegKvLPI92LBGovOR2lE2DYbsFeHKGCp6AP5RGbkgYTVCO3u-IG8CZGu1YUn7aLouQcFIo6d5CEaWAH_aRDFjqcAa/s1600/14940148851_1df7eb6cba.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTXvQEwpzJhJOBFtTmxc2fS6F8epYq6OiXX1MeCdqTSixPCItdelOqegKvLPI92LBGovOR2lE2DYbsFeHKGCp6AP5RGbkgYTVCO3u-IG8CZGu1YUn7aLouQcFIo6d5CEaWAH_aRDFjqcAa/s1600/14940148851_1df7eb6cba.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKWBvLjHQXDVTfd87vFC9S9nBj7qNqw4F6eqv5fcQfMI7Pc0WcN-ZOpePxPUE6ozD99CDeXJHjCfBfGNJEtza8kNwPgpVymc7uWNquQ32jWJLBUS4NG437qvr1m3tCzdNo7ZbJMGD81jYd/s1600/14943230445_2c5f78219d.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKWBvLjHQXDVTfd87vFC9S9nBj7qNqw4F6eqv5fcQfMI7Pc0WcN-ZOpePxPUE6ozD99CDeXJHjCfBfGNJEtza8kNwPgpVymc7uWNquQ32jWJLBUS4NG437qvr1m3tCzdNo7ZbJMGD81jYd/s1600/14943230445_2c5f78219d.jpg" height="213" width="320" /></a></div>
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<b>Jannisary concept art and renders.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkd0PM5LhHW8zScz4_muW1ncEn6pZm7n35J-_Ig2hodmlipC8vMrrr-xDh2S0IoTHthLMIyjzZ_Lo4_TpYPXaQ6dPuLUqkamexcElxpFcugwlXjQrCgx85d-MjSP5QbXJHzG2sHRqSZ1Pm/s1600/14756555539_62a3cb174a.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkd0PM5LhHW8zScz4_muW1ncEn6pZm7n35J-_Ig2hodmlipC8vMrrr-xDh2S0IoTHthLMIyjzZ_Lo4_TpYPXaQ6dPuLUqkamexcElxpFcugwlXjQrCgx85d-MjSP5QbXJHzG2sHRqSZ1Pm/s1600/14756555539_62a3cb174a.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw9njDKmPuBs17SNa80RnTULYGwj1FnvQruHKmmFM6ZI_55fGdvpsiEH6zGVTlflUpLOyFzJ3sRYd76LuNsxhHuu35gQuwJ8IsclDzc40N6RrnNhpaQ4b6wOnwMLw1kP9g3L5rBYiNXRyI/s1600/14756659950_e8948094a1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw9njDKmPuBs17SNa80RnTULYGwj1FnvQruHKmmFM6ZI_55fGdvpsiEH6zGVTlflUpLOyFzJ3sRYd76LuNsxhHuu35gQuwJ8IsclDzc40N6RrnNhpaQ4b6wOnwMLw1kP9g3L5rBYiNXRyI/s1600/14756659950_e8948094a1.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-jrHEvODXgvfx43OC4sYwiCmbuF-0z5CloDO0d1JIGQu9kln03wDh1xKFhdd6y5UYw5mtZffC8grhRUQQ1W3Gx3c6dD-PgITAbtZXq805dsuXsAnQsRC-Wo89VTKtbnMCGkTbWwtbvFUC/s1600/14942965422_89dd81f953.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-jrHEvODXgvfx43OC4sYwiCmbuF-0z5CloDO0d1JIGQu9kln03wDh1xKFhdd6y5UYw5mtZffC8grhRUQQ1W3Gx3c6dD-PgITAbtZXq805dsuXsAnQsRC-Wo89VTKtbnMCGkTbWwtbvFUC/s1600/14942965422_89dd81f953.jpg" height="213" width="320" /></a></div>
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<b>Joan of Arc concept art.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtWPlpoRHt8EqAHyU_Ep1pOsaIJ3vKKijUehqebfftKQY-d0MOK-J5SX68OZl2TaSAOkMCzGRETR5azyWJBmEeWNmy-hHThHlr1Z8x1aL-NeUkwvIUifBtxa66Nmzem4LtA4mvk8oe9_b1/s1600/14943235215_0cd4746c9f.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtWPlpoRHt8EqAHyU_Ep1pOsaIJ3vKKijUehqebfftKQY-d0MOK-J5SX68OZl2TaSAOkMCzGRETR5azyWJBmEeWNmy-hHThHlr1Z8x1aL-NeUkwvIUifBtxa66Nmzem4LtA4mvk8oe9_b1/s1600/14943235215_0cd4746c9f.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSl6fJ_QE-w_hWFzkOYk6See0IBqg2nUlygF_G5Z1zxLwTuy7NO2PkmG9KwC3vtyMx_UaSkOdFZPlX1KHLeL0UrdXnKbgkqW2epOi74vD3CPdtKKSQPK1bGYD7dwvL9DLE4rVKQ39-iIhD/s1600/14942875622_3e379b4779.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSl6fJ_QE-w_hWFzkOYk6See0IBqg2nUlygF_G5Z1zxLwTuy7NO2PkmG9KwC3vtyMx_UaSkOdFZPlX1KHLeL0UrdXnKbgkqW2epOi74vD3CPdtKKSQPK1bGYD7dwvL9DLE4rVKQ39-iIhD/s1600/14942875622_3e379b4779.jpg" height="213" width="320" /></a></div>
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<b>Kasym Beg, Kum Chieftain concept art and renders.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2eyQKqOPZhQfC055uuSTWgRsCnOcTf4QI8Os56Jk2gC6quuoOPjum5fV9Ao86UXgzg_XocNcDP_V_-ghf7bEAfhOIwbbME0RBDfXQ6Kr7_Ez7-OKlQCe0Cl99lfVZZIIQ6tNIsVLSq4wD/s1600/14756644330_7295fdee25.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2eyQKqOPZhQfC055uuSTWgRsCnOcTf4QI8Os56Jk2gC6quuoOPjum5fV9Ao86UXgzg_XocNcDP_V_-ghf7bEAfhOIwbbME0RBDfXQ6Kr7_Ez7-OKlQCe0Cl99lfVZZIIQ6tNIsVLSq4wD/s1600/14756644330_7295fdee25.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjViwRcs1zZQGkI6CWaIeZSRNsx3XMWtZHajNueb-ugHlD2NVnn8x3NnSMOeiTdApjPyKcnnriLJiR6n3U54A4D5VkPu766eg_ALIMNxRTAxmB6hy-9Uod_PH_NinSSTr8L-Pxj5lVa_M1w/s1600/14943237395_057d5a526b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjViwRcs1zZQGkI6CWaIeZSRNsx3XMWtZHajNueb-ugHlD2NVnn8x3NnSMOeiTdApjPyKcnnriLJiR6n3U54A4D5VkPu766eg_ALIMNxRTAxmB6hy-9Uod_PH_NinSSTr8L-Pxj5lVa_M1w/s1600/14943237395_057d5a526b.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipX4VmrYTxZilycbhFubYutaxMVrNudrT1IMwIWqBHkQClSlavx2RmVnfpoZeR4uugVXgNBXJJ8N1uOnuSlBwWCQexGmCaUDjdcEEvJBB8B6PcLjnIXP0ILU0z8AMVfPeW_AemWGpnUuWe/s1600/14756572720_0ba26a593a.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipX4VmrYTxZilycbhFubYutaxMVrNudrT1IMwIWqBHkQClSlavx2RmVnfpoZeR4uugVXgNBXJJ8N1uOnuSlBwWCQexGmCaUDjdcEEvJBB8B6PcLjnIXP0ILU0z8AMVfPeW_AemWGpnUuWe/s1600/14756572720_0ba26a593a.jpg" height="213" width="320" /></a></div>
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<b>Kornak Gazorat, Superior Morat Officer concept art </b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-02EL5JmCfzmrIEUSkzXn-EkKaSpxymXEveZL4L3yVKWywtxK_BAmV5nCUCa6Qbq17WZKJn59K2ZT-iS8OXKzNe3nMyOL37TbjRB7UdmppMcA-pk7wwCmouVZRkuegLSkrTiytZULyf8m/s1600/14756575880_400571b1c1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-02EL5JmCfzmrIEUSkzXn-EkKaSpxymXEveZL4L3yVKWywtxK_BAmV5nCUCa6Qbq17WZKJn59K2ZT-iS8OXKzNe3nMyOL37TbjRB7UdmppMcA-pk7wwCmouVZRkuegLSkrTiytZULyf8m/s1600/14756575880_400571b1c1.jpg" height="213" width="320" /></a></div>
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<b>Maghariba Guard concept art.</b></div>
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<b>Scouts concept art.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkP6S32_2MAzd2g_JchyphenhyphenYr715elRVBL36pYF13TlFKN0uPgb-SBdOBwO8Cg1cihZJHDjs2NPRu96mrZHvCQTIo7gyOpmzxBCEY3squhatKXbeKuRk-dYduapOISUODHDm3mG2ubJLegmiL/s1600/14756695978_92a23295b6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkP6S32_2MAzd2g_JchyphenhyphenYr715elRVBL36pYF13TlFKN0uPgb-SBdOBwO8Cg1cihZJHDjs2NPRu96mrZHvCQTIo7gyOpmzxBCEY3squhatKXbeKuRk-dYduapOISUODHDm3mG2ubJLegmiL/s1600/14756695978_92a23295b6.jpg" height="213" width="320" /></a></div>
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<b>Speculo Killer concept art.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZVGKswjlO1jDGcbOjchFfsHRATo9Y_2Qxs9sQpbqgqpTIvioBdk0OoqNgpCzBRWecpFkDxzmYGtDsWZ9ncAHBzL6w6kLmVfUGQ1GDPnd2HYk0nALk6qzcf-kip1UJ-QSmkC9Bhl1-nT8n/s1600/14943244955_eb363a5d1d.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZVGKswjlO1jDGcbOjchFfsHRATo9Y_2Qxs9sQpbqgqpTIvioBdk0OoqNgpCzBRWecpFkDxzmYGtDsWZ9ncAHBzL6w6kLmVfUGQ1GDPnd2HYk0nALk6qzcf-kip1UJ-QSmkC9Bhl1-nT8n/s1600/14943244955_eb363a5d1d.jpg" height="213" width="320" /></a></div>
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<b>Armored Calvary, Squalo concept art and renders.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2ms-4AxK-ECzvAQHoYggwo60ReGO_vgU6BSjTZusN5vArJZbimPuI1CXJJNXsUpH93zrcDrZEp9Q3FC7Cimzei0ETDYpwIOUR6_NBobWa6w0XKwbGU61deFMdKpelEdM6gtqHxfb_cpbd/s1600/14756618759_12418a825f.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2ms-4AxK-ECzvAQHoYggwo60ReGO_vgU6BSjTZusN5vArJZbimPuI1CXJJNXsUpH93zrcDrZEp9Q3FC7Cimzei0ETDYpwIOUR6_NBobWa6w0XKwbGU61deFMdKpelEdM6gtqHxfb_cpbd/s1600/14756618759_12418a825f.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmk_suxsbwPBaJlt6_EyfVA-BKiD3X0UzUVJoewaMHHI8gTfCJo1agTYJ68j9y7hR9S6tPHlyJwcpwjjghjOwGp6HwBi3vCEQCS4trb45jBdRrQhtAHbPwtUZZlRQ8POF52OPI3SnajAZh/s1600/14756636020_dc19f441f5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmk_suxsbwPBaJlt6_EyfVA-BKiD3X0UzUVJoewaMHHI8gTfCJo1agTYJ68j9y7hR9S6tPHlyJwcpwjjghjOwGp6HwBi3vCEQCS4trb45jBdRrQhtAHbPwtUZZlRQ8POF52OPI3SnajAZh/s1600/14756636020_dc19f441f5.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1uf_0Da9JJ03fUBVMh_PhpmKdTWNGLMjEpt5cWAz57PZwFSgjnaULNSFMTzPG3tkD4WuFfKufFCGzNP-tS_6vJ8ZeorLonDjxWIn3No14zmICoOx0dSSGdwmU6RYJ1gyvvX091foLHiK4/s1600/14756758137_3098a26395.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1uf_0Da9JJ03fUBVMh_PhpmKdTWNGLMjEpt5cWAz57PZwFSgjnaULNSFMTzPG3tkD4WuFfKufFCGzNP-tS_6vJ8ZeorLonDjxWIn3No14zmICoOx0dSSGdwmU6RYJ1gyvvX091foLHiK4/s1600/14756758137_3098a26395.jpg" height="213" width="320" /></a></div>
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<b>Tiger Soldier concept art.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitL8AnuXFqW3VBHAHC478_sIyChvY32kxE9-u0Nlelr3iHwphgHOnqdHSqjC_crIE681bsCllssX82GndY8Q5OD5BI8AkBfEAn-CRJyCgXExVK8yKnrSxve7ieQB6YrRcuC6ytvcvhNdId/s1600/14756572759_7a8136494a.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitL8AnuXFqW3VBHAHC478_sIyChvY32kxE9-u0Nlelr3iHwphgHOnqdHSqjC_crIE681bsCllssX82GndY8Q5OD5BI8AkBfEAn-CRJyCgXExVK8yKnrSxve7ieQB6YrRcuC6ytvcvhNdId/s1600/14756572759_7a8136494a.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwykUfzrGktQMVnRTUiPKOrQig6ryBk4htjpCBkWGzUq1WltX1RSfgGHc_WeFRtsLm2s_nbPWQDFWU6HK1TdBm9KhiGA_Dk4aZdnCB2sPjr4RE5ZsX_hzaLUIgbChUTEjXizOPVI_6zIf7/s1600/14756687008_06538c730b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwykUfzrGktQMVnRTUiPKOrQig6ryBk4htjpCBkWGzUq1WltX1RSfgGHc_WeFRtsLm2s_nbPWQDFWU6HK1TdBm9KhiGA_Dk4aZdnCB2sPjr4RE5ZsX_hzaLUIgbChUTEjXizOPVI_6zIf7/s1600/14756687008_06538c730b.jpg" height="213" width="320" /></a></div>
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<b>Yan Hau Invincibles, Fire Support Regiment concept art.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTpci4vxDnJQFPGNTPq8zqas7QcVSIiSYOCnt4l5Poewgn2Uj_hELzYFWx_ebi_suf2sLQqd_plZmqy23xi3mudDvvM2QYYf1GjJPQ70g3m3W9_WGWK1SsWs5zaJxRJ7OObiWQ91vvaPhl/s1600/14756625810_1a6bf46dc1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTpci4vxDnJQFPGNTPq8zqas7QcVSIiSYOCnt4l5Poewgn2Uj_hELzYFWx_ebi_suf2sLQqd_plZmqy23xi3mudDvvM2QYYf1GjJPQ70g3m3W9_WGWK1SsWs5zaJxRJ7OObiWQ91vvaPhl/s1600/14756625810_1a6bf46dc1.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinnAf-6pyzOMr9kYATYDYAmuDtHyM-3kDjdW2YOPBv9nYZLV0LdJ8L-9l_tJ4rdoipjDBh5vYMbItAkUTnBkHxO7FYyiaQ4evtixoiN8WRs_TBrEXOdELx_79PSih9Zu_JimIQ545fnVNY/s1600/14920307316_a0caff0321.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinnAf-6pyzOMr9kYATYDYAmuDtHyM-3kDjdW2YOPBv9nYZLV0LdJ8L-9l_tJ4rdoipjDBh5vYMbItAkUTnBkHxO7FYyiaQ4evtixoiN8WRs_TBrEXOdELx_79PSih9Zu_JimIQ545fnVNY/s1600/14920307316_a0caff0321.jpg" height="213" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEha8RUPdIYgKPJqp5-UKVWTicc2HXb6hKoeThkvp812UBmvoEmCoNsDtdEA0WptVvUbNwaAuOcQj5egV81pHe2axIWa6a7ATp_RAdPf4fehknstJkEdiQhIMPNoNt3mUSNapcjlFeS1N574/s1600/14943289495_607a6ab09d.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEha8RUPdIYgKPJqp5-UKVWTicc2HXb6hKoeThkvp812UBmvoEmCoNsDtdEA0WptVvUbNwaAuOcQj5egV81pHe2axIWa6a7ATp_RAdPf4fehknstJkEdiQhIMPNoNt3mUSNapcjlFeS1N574/s1600/14943289495_607a6ab09d.jpg" height="213" width="320" /></a></div>
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<b>Trauma Doc concept art.</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzzvD7MCmbp6cy5jICYQrUaeW2Az7dH7_U1grJ8cvG7k2NueRAkK-LTtrkAguw8QPVocvOvn8otCPkw4urMfYBNLbCX5oba-u3cTLh3E45V7gk1Rnz0UNmBH2amk1-t6b_QxVHt7rS70A0/s1600/14756586280_c13c8bd54c.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzzvD7MCmbp6cy5jICYQrUaeW2Az7dH7_U1grJ8cvG7k2NueRAkK-LTtrkAguw8QPVocvOvn8otCPkw4urMfYBNLbCX5oba-u3cTLh3E45V7gk1Rnz0UNmBH2amk1-t6b_QxVHt7rS70A0/s1600/14756586280_c13c8bd54c.jpg" height="213" width="320" /></a></div>
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<b>Straight from NOVA we have the Kornak Gazorat model!</b><br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyyxVv7a6KXXGHcaRTVecoRW7cF7hUGSKLwYAIYnoEUYzTG3iYhVSMRxGk8F5I4qujR57CidVtxH3DpbVIbdJAnqOT7U9502O-R8RDsiL2qhDERqm4UewMRAcMpRCFqnijb6qS9UTcQT1R/s1600/Kornak.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyyxVv7a6KXXGHcaRTVecoRW7cF7hUGSKLwYAIYnoEUYzTG3iYhVSMRxGk8F5I4qujR57CidVtxH3DpbVIbdJAnqOT7U9502O-R8RDsiL2qhDERqm4UewMRAcMpRCFqnijb6qS9UTcQT1R/s1600/Kornak.jpg" height="239" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Picture taken by Todd from the Infinity Forum.</td></tr>
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Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-76820718058636797142014-07-25T15:13:00.000-07:002014-07-26T14:22:29.252-07:00Infinity's New Two Player Starter Set Operation: Icestorm Models Reveled<div class="separator" style="clear: both; text-align: center;">
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We've know about the Infinity two player starter set for about over 2 months now but we've have yet to see the contents of the box until now.<br />
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Let's start with the Nomads shall we:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEnxqjZe-nzapdM7dQ-Jrw8Dor5Gk6wlqBTE-0ENSZBMpnw4vmcfWvPAS0s-g9Ze93WiTJ2DbQKrT4cTuU2lrvoBXhYrpY0qhtdaNTJPXtz0-jy3XNMlbCYrITE-n_cZ42zCbz7Miiyj2-/s1600/Mobile+Brigada.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEnxqjZe-nzapdM7dQ-Jrw8Dor5Gk6wlqBTE-0ENSZBMpnw4vmcfWvPAS0s-g9Ze93WiTJ2DbQKrT4cTuU2lrvoBXhYrpY0qhtdaNTJPXtz0-jy3XNMlbCYrITE-n_cZ42zCbz7Miiyj2-/s1600/Mobile+Brigada.jpg" height="247" width="400" /></a></div>
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This it the new Mobile Brigada who has defiantly benefited from a resculpt. The armor is more detailed than the older models and it just seems more imposing. I do wonder though if the Ectros and Mobile Brigada are cousins.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlr7VTcZizmDheSyL2N-96dXx9dMjvTJGhCVdogzIfB1Ma-uTxPjgtGdPPbVjKChBz-Y8tmrs5ubPCeX6SCne1UMty9Nh0ToUEkviGS8aOu9xQlTqyiioTnNQ0iTFwgkS5Y-52b3PLXh27/s1600/Reverend+Healer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlr7VTcZizmDheSyL2N-96dXx9dMjvTJGhCVdogzIfB1Ma-uTxPjgtGdPPbVjKChBz-Y8tmrs5ubPCeX6SCne1UMty9Nh0ToUEkviGS8aOu9xQlTqyiioTnNQ0iTFwgkS5Y-52b3PLXh27/s1600/Reverend+Healer.jpg" height="247" width="400" /></a></div>
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Next we have the brand new unit called the Reverend Healer. She matches us nicely with the rest of her comrades. I'll give an educated guess that she's a new doctor unit for the Nomads. Also she's an exclusive to Operation: Icestorm.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6ezwcUNeT_0URuRLEixcAjbTaKtklk_UrsKxTFz1Cc860-lW-Ya9Iz2r63hWyrawJYY8ypIMLbFW7dQiPqN5sAnSuPozbdjI6Dlo4UbH6LjNu37lgt_naAEgD8nJ-X9lsjLwlDc_FTuV3/s1600/Grenzer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6ezwcUNeT_0URuRLEixcAjbTaKtklk_UrsKxTFz1Cc860-lW-Ya9Iz2r63hWyrawJYY8ypIMLbFW7dQiPqN5sAnSuPozbdjI6Dlo4UbH6LjNu37lgt_naAEgD8nJ-X9lsjLwlDc_FTuV3/s1600/Grenzer.jpg" height="247" width="400" /></a></div>
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Another new unit for the Nomads! This one is called a Grenzer. I like the look of him save his foot on a futuristic rock (come on CB we're tired of natural/futuristic rocks). There has only been rumors on what this unit can do on the tabletop. One rumor is that he comes with a MSV1 which has gotten a boost in N3. As for everything else I don't have a clue.</div>
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Here we have a resculpted Spektr. He a lot better than the original but he doesn't really catch my eye. He just seems sort of plain (which is not a bad thing for a TO Infiltrator).</div>
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To finish off the Nomads we have the resculpted Alguaciles who are leaps and bounds better than their predecessors! The one detail on every model that sticks out to me the most are the faces. It might just be Angels paint job but damn are they awesome!</div>
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Group shot!</div>
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Now moving on to the Hyperpower aka PanOceania:<br />
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Kicking things off we have a resculpted ORC Trooper who just like the Mobile Brigada is just superior in every way compared to the previous models.<br />
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Now I introduce to you PanO's new unit the Father-Knight! We've heard about Father-Knights before because they are the ones who pilot the Military Orders Sereph TAGs. Now we actually get to see one in the flesh and is he scary. His bulk makes him look like he's going to rock ARM 5 and I can't wait to see the rest of his stats when we get a look at the QSR. Like the Reverend Healer he's an exclusive to Operation: Icestorm.<br />
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Here we have a updated Akal Commando. His gear now matches up nicely with that of Kirpal Singh. My only grip with his model is the jump pack which looks nothing like Kirpal's or the Crusader Brethrens which are the new style of packs for PanO's drop troops.<br />
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Another updated look for another PanO unit being the Nisse. CB seems to have been unifying a lot of units as of late to make them match closer together and you can see that here with the Nisse. He now shares the same MI armor that the Akal do. The Nisse however maintain their iconic cloaks making them easy to pick out from the crowd. Also foot on futuristic rock again (more or less a jerry can)!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcKu8uC0hUrjxezGRXHty8JBOgg2XufxbAr9IC4Z9FpoAbyc8mtrnKSoIrajC7ChxntigodmZKl-2A94OvOnKSLViwFDvzNfotK6eWl42XHI_eZ6agA-D6bqqALxJwjfb6KmHVn18fmzNc/s1600/Fusilier+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcKu8uC0hUrjxezGRXHty8JBOgg2XufxbAr9IC4Z9FpoAbyc8mtrnKSoIrajC7ChxntigodmZKl-2A94OvOnKSLViwFDvzNfotK6eWl42XHI_eZ6agA-D6bqqALxJwjfb6KmHVn18fmzNc/s1600/Fusilier+3.jpg" height="247" width="400" /></a></div>
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Now for my favorite new resculpted unit to come out of Icestorm. The Fusiliers! Just take a look at them compared to their old models. They look nothing a like except for the visual look. Just like the Alguaciles their faces are what stand out to me the most.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg55DjDSTbrfpoakSZwWw6Y5D2JvpYazQwvnKhTtMFUE9JzPLaPSaA0Ee7D4vzNhWyAJrOlNnSX5iBWBzy6-ZajeRMsC4t8SsZz5eb7ILF2oWs-a7IOd0p9Jd6VSYOSY8n5mRGA27TjzLUR/s1600/PanO.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg55DjDSTbrfpoakSZwWw6Y5D2JvpYazQwvnKhTtMFUE9JzPLaPSaA0Ee7D4vzNhWyAJrOlNnSX5iBWBzy6-ZajeRMsC4t8SsZz5eb7ILF2oWs-a7IOd0p9Jd6VSYOSY8n5mRGA27TjzLUR/s1600/PanO.jpg" height="266" width="400" /></a></div>
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Group shot!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaYxLeInzndjFRuILQ4MssFZMLasaFLFI2fBKXz7OuG5nM3z2jTJs9BrOwegxJq2negVWsnLBxsbUjsyd7zS1rXE5cQMwKE0hnLNjBP0ZhQFrjRMxGHDxbUxDHNPiQ7ujNTa75vv5wTSwX/s1600/CSU+Corp+Sec.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaYxLeInzndjFRuILQ4MssFZMLasaFLFI2fBKXz7OuG5nM3z2jTJs9BrOwegxJq2negVWsnLBxsbUjsyd7zS1rXE5cQMwKE0hnLNjBP0ZhQFrjRMxGHDxbUxDHNPiQ7ujNTa75vv5wTSwX/s1600/CSU+Corp+Sec.jpg" height="248" width="400" /></a></div>
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Lastly we have our pre-order exclusive model the CSU Corporate Security Unit. Nothing to brag about with the model but she does look solid. Also the briefcase gun is a nice little nod to GiTS.Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-91087174104191269902014-07-10T19:59:00.002-07:002014-07-10T19:59:40.636-07:00Feast Of Blades <div class="separator" style="clear: both; text-align: center;">
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If some of you remember back to the beginning of this year I made I post about how I was trying to compete for a podium spot at Feast Of Blades. However with my distaste for the ITS system that is however not going to happen.<br />
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What is going to happen though is I will be there and bringing you some exclusive news (that's what Carlos says) from Carlos aka Bostria who is flying out to Colorado and giving us a seminar. I'll bring back some pics and info (I'll write that shit down if I need to). So expect to see some pictures and some text coming up around October 10-12.<br />
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I'll also be taking pics of the headline tourney and I'll be hoping in and playing some Hunger Games while I'm there as well.<br />
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Sorry for a small update but it's better then nothing, right?Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-37299117314379813862014-06-25T16:02:00.001-07:002014-06-25T21:06:35.017-07:00June Infinity Releases<div class="separator" style="clear: both; text-align: center;">
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I don't usually do the release news stuff but I need to at least write about something this week, right? I kid, I kid, I plan on covering more the releases then I did before so I can give my opinion on the figures and show you how awesome some of them are.<br />
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<b>Ghazi Muttawi'ah</b><br />
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Commonly known as the Mutts among Infinity players. These guys are little pests on the battlefield which cause more pain then their point costs let on. They are an irregular warband unit but with gadgets only others dream of like the Jammer and E/Marat. They are designed to cause absolute havoc and panic among your opponents force.<br />
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As far as the models go I find the two Jammer models to be the weakest of the group. The poses just seem odd or off to me. The chain rifle Mutt has a good static and let loose with his chain rifle pose. The boarding shotgun Mutt is probably my favorite. Good dynamic with the running pose with the BS leveled at whoever is in her sight.<br />
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<b>Ariadna Scout</b><br />
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The Ariadna Scouts are one of Ariadna many skirmisher/camo units. They are specifically the skirmisher for the Kazaks. These guys suffer a bit as a unit selection when compared to the likes of the Chassuer or Foxtrot. They are more expensive than the cheap Foxtrots nor do they have the cool equipment like the Chassuers. We'll see if anything new will be added to the Scouts to make them a contender among the other skirmish units in Ariadna when the 3rd Edition comes around.<br />
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The first thing that sticks out to me with the model is how much he looks like the Lasiq Sniper from Haqqislam. The pose is almost exactly the same just the Lasiq's sniper is angled lower then that of the Scout. The foot on rock though and the little whip of the cloak is just like the Lasiq's. Now I haven't said anything bad about this because the model is really well done. I will point out though (and thanks to someone on the official forum for pointing this out) that the sculptor put the magazine of the rifle way to far forward to make room for the Scout's supporting arm. In reality this would actually decrease the range of the sniper rifle do to the shorter barrel length the bullet has to travel.<br />
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<b>Agema Marksmen</b><br />
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The Agema Marksmen are the primary support unit for the Steel Phalanx. They are equiped with most of the long range weaponry like the Mulit Sniper Rifle, Missile Launcher, and MK12. They also come equipped with an MSV2 which helps them combat camo troops and perform smoke tricks. These guys are also a competitive bunch having competitions between each other to see who can bag the most targets in an engagement. So don't let them see you as you might end up on their scorecards.<br />
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This Agema Marksmen in my opinion is a lot better then the "Oh yeah I just killed a TAG" Agema from the Steel Phalanx starter box. With the Sniper Agema I like the slow looking movement as if he was slowly making his way across a catwalk or street looking for targets as he moves. Also I like he looks bulky without looking fat like the Missile Launcher Agema does. I have no big grips with the model as he's just a well rounded one. Nothing great but nothing bad either. Oh, and how many of you noticed he was a lefty?<br />
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<b>Nikoul Ambush Unit</b><br />
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The Nikoul Ambush Unit is a brand new unit for the Tohaa. As of right now we don't have official stats for him but we'll probably see them soon just like we did with the Spetsnaz. For the moment it is said the Nikoul comes with the Sapper skill, Minelayer, Symbiot Armor, and an MSV1 (which is said to be better in N3). That's a pretty nifty package for the Tohaa.<br />
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It's probably also safe to assume this unit doesn't come with the ability to link with other Tohaa units.<br />
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I really like this model. The amount of detail that you see in all Tohaa units is present here. The unique mask, cloak, and the rest of the armor just make me go "wow". Also the pose for this sapper sniper is just perfect with his legs curled behind him and using his elbow as a bi-pod to prop up his Viral Sniper Rifle. Also you can see his mines resting next to him and I thought that was a cool little detail.<br />
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<b>Suryat</b><br />
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The Suryat Heavy Infantry Regiment of the Morats are the guys you find at the front of every charge, every defensive action, and every ship boarding. These guys are what all Morats dream of becoming (next to Sogarats) and held to high esteem among Morats. These guys are what I classify as light Heavy Infantry do to having ARM 3 and a MOV of 4-4. This unit actually used to be ARM 4 and MOV 4-4 but they got a profile update that dropped their ARM down and upped the BTS and made them jungle fighters in Campaign: Paradiso. They did this because they showed up with armor and equipment for close quarters firefights and ship boarding actions. However none of it was needed in the jungles of Paradiso and the Morats changed up there gear and armor to reflect their current environment and old enemy showing up (Tohaa).<br />
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This Suyat is leaps and bounds better than the old Suyat HMG. The armor has the same look as the Sogarat and some have complained about it but for me it makes sense on a standardization factor for the Morat military. Also some have complained he doesn't look like an ARM 3 HI or one equipped for jungle warfare. I agree he doesn't look like ARM 3 but Morat armor might have different designs than that of humans. Also on the jungle warfare front who knows how Morats conduct that kind of warfare. The joy of being an alien species is that you don't go by the same rules as humans. Back to the model. I absolutely love him (in a bro love kind of way of course). He defiantly looks like a Morat HI. Also those hanging pipes going down to his chest give me a Predator dreadlocks kind of vibe. Kind of fitting for jungle fighters, huh?Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-91232533682158842662014-06-15T21:14:00.000-07:002015-07-15T02:53:44.612-07:00Me and the new season of ITS just don't get along.<br />
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So confession time. Since the new season of ITS began I've never won a game. Not a single one.<br />
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I can probably chuck it up to two things why. One, taking units I have to use who I have no experience with. Two, my mind set for ITS scenarios is totally wrong.<br />
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Lets start with having to take units (specialists for taking objectives) that I never really used before. So chalk it up to inexperience with some units I guess. So something like the Sophotects who I rarely used before but see myself taking them because of there speed and durability in objective games. However, I have learned they are not combat units and can't keep an objective without a true combat unit for support. That's just one example.<br />
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I originally got into Infinity because I could put anything in a list and have a fighting chance. With ITS though I'm forced to take units to accomplish objectives so I can win the game session at hand.<br />
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That leads me to my second point is that I'm just used to a YAMs, custom scenarios, or basic kill 'em alls, compared to the new ITS scenarios. I've tried to force myself to get better at ITS scenarios but when you already hate something for one thing it's kind of hard to change to it.<br />
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I guess I can roll with a SP force who based of talking to other players is "too damn" good at ITS scenarios. However the SP sect doesn't interest me. I like my vedic and posthuman units to much to drop them for a Greek fest.<br />
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I could change to regular CA from MAF but it's the same as going from vanilla Aleph to SP. I have no real interest in vanilla CA. However in MAFs current form its and up hill battle during any ITS games do to expensive specialists and a lack of them.<br />
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Maybe the current ITS scene is not for me. I don't mind that but that means I'm not going to compete in official tournaments because those are all use ITS. I like playing in tournaments and I used to play in them a lot before we had official ITS scenarios. To my surprise as well I actual got a podium spot at a tournament early last year. Sometime after I've tried the new ITS and its scenarios. There I am dead last in those tournaments and not just for one tournament. I don't mind losing but you can find yourself kind of getting tired of it when it keeps happening over and over.<br />
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I guess I'm like the Dodo bird almost. Something that has failed to evolve to something new and is bound to die out. For me I'm not dropping Infinity but the tourney scene might be over for me unless something drastic happens to the current system.Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com2tag:blogger.com,1999:blog-1130236463412194756.post-44805448407331397742014-06-03T17:20:00.000-07:002015-10-08T21:52:59.109-07:00The Future Of Infinity <div class="separator" style="clear: both; text-align: center;">
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Well hello there blog world. This is Solodice signing back in after too long of a break. We also have a crap ton (and I mean a lot) of things to talk about.<br />
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Let's start with some old but very important news.<br />
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Infinity is getting a 3rd edition. Now saying this was a surprise for me would be a lie... I was kind of expecting it. Others on the other hand kind of got blind sided by this. Not that's a bad thing as it's a very good thing!</div>
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Moving along now with the gritty details or at least the details CB has teased us with. Here's a nice interview done by BoW early this year at Ficzone giving us some details on 3rd edition and some concept art of some resculpts and new units (which will be shown later in the post). WARNING: Video is 45 minutes long.</div>
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Some details about 3rd editions gained from the video:</div>
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<li>3rd edition will have better translations, set, and order.</li>
<li>Only units from PanO, Yu Jing, Nomads, CA, and Haqq will be in the book. Tohaa and Aleph units will be found on PDFs on Infinity's main website. </li>
<li>The book WILL NOT advance the fluff. It's a redone version of the original rule book and that's why the Tohaa and Aleph are not in it. Aleph was introduced in Human Sphere and Tohaa in Campaign: Paradiso.</li>
<li>News units doesn't mean new Sectorials either. We'll have to wait till the next book (rumored to be Acheron Falls). </li>
<li>New Silhouette mechanic will be introduced to help will LoS.</li>
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Now for some other cool info. We have some concepts, and renders, of some new units and some old units getting resculpts (similar to the Morats from last years GenCon). Here they all are in all there glory.</div>
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The concept art from the resculpted Nomad Interventors. They even get a new piece of equipment the fast-pandas which are G:Sync repeaters. You can also see how the concepts translated to the models which just put up for pre-order last week. </div>
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A new Ariadna unit called the Spetsnaz.They seem to have two flavors just like that of the Scots Guard. Ambush unit (new unit description) and a AD troop. The ambush model also came out just last week.</div>
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Concept of a new Yu Jing HI called the Terra-Cotta Soldiers. These guys are most defiantly part of Yu Jings future Invincible Army Sectorial. </div>
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The concept art of the rescuplted Kum Riders from Haqqislam. These guys were actually released before we even saw their concept art. We however only have the two male riders in miniature form.</div>
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Concept art for the Muttawh'Ah resculpts.</div>
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Concept art and render for a brand new Tohaa unit called the Nikoul Ambush unit.</div>
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Concept art for the Neo-Terran Bolts whose models we saw before seeing their concept art.</div>
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The O-12 Commissioner concept art.This model was released last week under the bootleg line.</div>
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Concept art for the Squalo resculpt.</div>
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The concept art for the resculpted Sun Tze whose model has already been released.</div>
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The concept art for the Steel Phalanx's last named character Thamyris.</div>
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Concept art for the Tankhunters rescuplt.</div>
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Concepts and renders for the rescuplted Antipod Assault Pack for Arianda.</div>
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Concept art for the Warcors mini.</div>
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Concept art of a brand new unit for the CA.</div>
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Concept art for the Tarik Mansuri rescuplt who's model we've already seen.</div>
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Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-47534367808709034472014-03-31T14:05:00.003-07:002014-03-31T14:05:50.079-07:00Sorry For My AbsenceSorry for the lack of posts (or any for that matter) these past couple of months. This is just the time of year where my life gets busy with sports and school and time dedicated to table top gaming takes a back seat. That means I don't have a lot of content to share or can't find the time (I know... lame excuse). Expect this blog to be booming when Summer comes around.<br />
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In the mean time here's a picture of some kittens.<br />
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<a href="http://blogs-images.forbes.com/michaellindenmayer/files/2012/10/kitten11-hartford-edu.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://blogs-images.forbes.com/michaellindenmayer/files/2012/10/kitten11-hartford-edu.jpg" height="271" width="400" /></a></div>
<br />Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-77558234142504114602013-12-30T12:59:00.002-08:002013-12-30T13:02:50.532-08:00MAF Starter Is Here!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWEuwMLjAUIdiQHOlnoFHyZBRneYxIkZUoafktmPmx5NbIes2UI4wvl6RBahyphenhyphenFxaYgnNZSgmlr3BntUDzDJ6j4AoEU0w1xuZZkDrEuMsddt0EDFYwSj-wX5e_O4pyPANNmaD6EuGug7CEA/s1600/MAF+Starter.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="213" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWEuwMLjAUIdiQHOlnoFHyZBRneYxIkZUoafktmPmx5NbIes2UI4wvl6RBahyphenhyphenFxaYgnNZSgmlr3BntUDzDJ6j4AoEU0w1xuZZkDrEuMsddt0EDFYwSj-wX5e_O4pyPANNmaD6EuGug7CEA/s400/MAF+Starter.jpg" width="400" /></a></div>
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It's been a long time but we finally have the MAF starter pack!<br />
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Every single mini is a winner in this pack. We got ourselves the Vanguard re-sculpts which are a vast improvement over the old ones (to be fair they were some of CBs first Infinity models). Then check out that Raktorak (the Light Flame Thrower is also a typo by the way as it's really a Heavy Flame Thrower), the Oznat who will probably make any Morat's jaw hit the floor (plus the paint job is awesome on her, nice work Angel), then big and IMO the best model of the group, the Sogarat! Big, mean, and ready to blast you to chunky pieces with his Feuerbach.<br />
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We also had some other releases this week but who cares because the MAF starter is here ;)<br />
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Nah here's the whole line for those interested:<br />
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Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-11987081640652112522013-12-28T18:29:00.002-08:002013-12-28T18:29:38.562-08:00When you haven't played in a while...<div class="separator" style="clear: both; text-align: center;">
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Let's just say when you haven't played or done anything in a while you are not going to be the best at it. It's even worse when you play against people that have been actively doing it for the past couple of months.<br />
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I recently played in a 5 man tourney and I will give you a guess on where I finishes. It's start with a F... yeah I didn't do so well. You know how many objective points I scored through the whole tourney... 7.5 (even with a bye round), bleh. The games went like this:<br />
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Beacons: QK - 7 Aleph -2<br />
Frontline: Bye<br />
Annihilation: Nomads - 5 Aleph - 3<br />
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Now I will say I'm not really down about placing last because well it's a game. You win and you lose. Sometimes you come out big and sometimes you come out small. However I did come close to winning both my games until the last rounds... maybe I should stick with deployment instead of initiative.<br />
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Hopefully I'll improve on my competitive play next year. I guess I'll report my progress here on how I do next year as I plan to get more practice and tourneys in. I guess a goal would to try and grab a podium spot at Feast of Blades.<br />
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Alright, you heard it here first ladies and gents. I'm going to try and grab a podium spot at Feast of Blades in 2014. The adventure should be fun!Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0tag:blogger.com,1999:blog-1130236463412194756.post-66864784713009128362013-11-27T15:00:00.004-08:002013-11-29T14:13:53.653-08:00Infomerical: Heavy Infantry<div class="separator" style="clear: both; text-align: center;">
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Sorry that I've been gone for almost a month. I hope this post makes up for my absence.<br />
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<b><u>Heavy Infantry</u></b></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh_nuLwOWxpDzL48JPUOr4Fv-xsRyfS1sA48fcS1EELSElxVEM_N-RPTpRmoRTcJdIq-Z9V-AxB-K6Wp8BfQOUT444VskVU8GFkS0FJh6nZjLD1GPIQ_AZyVexa_IaH5CGFaO1FVcQW73e/s1600/Knight.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh_nuLwOWxpDzL48JPUOr4Fv-xsRyfS1sA48fcS1EELSElxVEM_N-RPTpRmoRTcJdIq-Z9V-AxB-K6Wp8BfQOUT444VskVU8GFkS0FJh6nZjLD1GPIQ_AZyVexa_IaH5CGFaO1FVcQW73e/s400/Knight.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I see you have taken an interest into the pointy thing in my hand. I bet you didn't even<br />
notice the Spitfire hiding behind my cloak...</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnqld4u1rlBp_CeZCB_1WBAPJWQq9ZjuzGqZhCAHhrQ7KzQ3PwA0mHk6zH4U7RG2tCdyVbKq_AYhjfphkQCghK7IP0zJnGBU_0EA462AEK9uwaQoJHY2w2WN2bq-gcnAbHBBMPdG4zzlNJ/s1600/Ajax.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnqld4u1rlBp_CeZCB_1WBAPJWQq9ZjuzGqZhCAHhrQ7KzQ3PwA0mHk6zH4U7RG2tCdyVbKq_AYhjfphkQCghK7IP0zJnGBU_0EA462AEK9uwaQoJHY2w2WN2bq-gcnAbHBBMPdG4zzlNJ/s400/Ajax.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Hammer time!</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqRAxIqN6mF8B4LsaSIBQDlXtZD35TDx57yjr0XWgh5F95MNN2NRiZUsMasJjy0MPOjemBIJinUc7QOB2mM1Un0bLgGKKRYupoxwSnlQqGV3P4wGpAMuTfMiSEQdCX2gV5YL5BpiT4ghr-/s1600/Su+Jian.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqRAxIqN6mF8B4LsaSIBQDlXtZD35TDx57yjr0XWgh5F95MNN2NRiZUsMasJjy0MPOjemBIJinUc7QOB2mM1Un0bLgGKKRYupoxwSnlQqGV3P4wGpAMuTfMiSEQdCX2gV5YL5BpiT4ghr-/s400/Su+Jian.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Transformers!</td></tr>
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The Heavy Infantry or HI of Infinity fits in as a unit that can take punishment and give it back. All HI (expect Ariadna) has 2 wounds and have above average BS and PH all thanks to there power armor. Due to this power armor we also get sub types of HI units that we need to go over. This is all due to the fact that not all HI is the same and due to this they have different ways of use.</div>
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<u>Sub Types:</u></div>
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<b>Light HI</b></div>
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<tr><td><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvEZsOtIYq2d3C7u1gyLN4Cmsj4PM8faEdTYaofVwJvuwDjH4oATICGFx46fcXZm1jJAiGcvxSEyvPTyPjUbg-8piZi1jfZySGjkXCP-DXuYtqWqLWA2lN6CSckAd0g99X5MzXkkejtP-p/s1600/Haramaki.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvEZsOtIYq2d3C7u1gyLN4Cmsj4PM8faEdTYaofVwJvuwDjH4oATICGFx46fcXZm1jJAiGcvxSEyvPTyPjUbg-8piZi1jfZySGjkXCP-DXuYtqWqLWA2lN6CSckAd0g99X5MzXkkejtP-p/s400/Haramaki.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption">If you see a link team of Haramaki you're going to have a bad time.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXAx9MOljQ7D7-zwrk3xv9W8d3wdyQCnbGg1k_Sz6p3SOKX1DSiUSHp8IarBGUWfhOpR6S7o_nKwarhQT-nN-Xe1G4CR9Rji2MzOX8TlMwsG8sY-ioY3n3A8PLGjfV0UTjva69Oht3MMoX/s1600/Riot.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXAx9MOljQ7D7-zwrk3xv9W8d3wdyQCnbGg1k_Sz6p3SOKX1DSiUSHp8IarBGUWfhOpR6S7o_nKwarhQT-nN-Xe1G4CR9Rji2MzOX8TlMwsG8sY-ioY3n3A8PLGjfV0UTjva69Oht3MMoX/s400/Riot.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Don't let her good looks confuse you. She's just as deadly with that Spitfire as anyone else.</td></tr>
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When I say Light HI I'm talking about the HI that come equipped with ARM 3 but have MOV 4-4. Light HI are basically up gunned MI that are quicker and can take an extra hit. Light HI also come equipped with interesting weapon load outs like Panzerfausts, Blitzens, Contenders, ect. A large majority of Light HI also have the ability to link in there respective sectorials. They are also some of the cheapest 2 wound models you'll find in any force.</div>
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Tactics: When it comes to Light HI it's all about the speed and price tag. That 4-4 move should not be over looked when you bring along a light HI. There speed allows them to move about for less orders compared to 4-2 move HI. This allows you to have more orders to use on your force as a whole. To add on top of this nice speed the Light HI come out as some of the cheapest HI options on the market. This allows you to field multiple of them (if allowed by AVA) or leave you open to take other units that more expensive HI wouldn't allow you to.</div>
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Now the Light HI aren't perfect. Light HI have the lowest ARM rating of any HI out there. Now the Light HI still come with 2 wounds but with the low ARM value they have a higher chance of blowing through those wounds compared to higher ARM value HI. This lends to the light HI being a very active model in your active turn where it only has to fear single shot AROs when engaging targets. A light HI though is not a stalwart defender in the reactive turn where it's low ARM makes it vulnerable.</div>
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Bullet point form for the lazy readers!</div>
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<ul>
<li>Take advantage of there 4-4 move.</li>
<li>A cheap price tag leads to more options in the force or more Light HI!</li>
<li>You get the most out of them in your active turn.</li>
<li>Try to keep them out of harms way during your reactive turn.</li>
</ul>
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<b>Basic HI</b></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivN2CgMj31PbRLA6dsydzn24-Nztx2xEDfxLCvtbt6jiahCDOtIutgl02ijAMDKk0RfHLYYYjL_lRqZSoiIzsjlSef_eox-7QTYPvFzTMKuMQZooeOxZv8F9EOLJMQmyb7ZVDAq1IT1NQX/s1600/Mobile+B.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivN2CgMj31PbRLA6dsydzn24-Nztx2xEDfxLCvtbt6jiahCDOtIutgl02ijAMDKk0RfHLYYYjL_lRqZSoiIzsjlSef_eox-7QTYPvFzTMKuMQZooeOxZv8F9EOLJMQmyb7ZVDAq1IT1NQX/s400/Mobile+B.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">MBs are a solid and reliable unit in any Nomad force.</td></tr>
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<tr><td style="text-align: center;"><a href="http://infinityo-12.com/main/wp-content/uploads/2012/10/WuMings4.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="http://infinityo-12.com/main/wp-content/uploads/2012/10/WuMings4.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">These guys are military criminals you don't want mess with.</td></tr>
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Basic HI is what it sounds like. A Basic HI is a bare bones, no bells and whistles, unit. What the Basic HI does do is provide a very stable and dependable platform. A basic HI unit will come with a wide variety of load outs that range from a basic multi-rifle to a HMG. They are like the LI of the HI world. They aren't very flashy but they provide options and flexibility. </div>
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Most basic HI have a 4-2 mov and come equipped with ARM 4. This makes them slower then Light HI but they have a better chance of shrugging off attacks. Basic HI also come out to be only slightly more expensive then there light HI brethren. </div>
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Tactics: These guys are going to be your hard pounders in the game. They are going to take punishment and give it right back. With there wide range of weapons to choose from this makes them really good at engaging almost any other unit in the game. Now there are some units that will give them fits like Skirmishers, MI with camo, and LI with camo, and Warbands with camo. This is all do to the fact that the basic HI has no bells and whistles aka no MSV. They however make up for this by having some of the heaviest weapons available to them like an HMG which do to how many dice you roll with it can overcome a camo units BS effecting abilities. Also keep in mind these guys are not the fastest HI to ever grace the Infinity universe. This can be overcome though if they can link in there respective sectorial.</div>
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<ul>
<li>Large range of weapon options to choose from.</li>
<li>Cheap for HI standards.</li>
<li>Can engage a wide variety of units.</li>
<li>No bells and whistles.</li>
</ul>
<div style="text-align: center;">
<b>Special HI</b></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLizuIKYM3RtT-ABbz1jn_WB8cC_X5ZRwacpjtL6A6MXKCgz-pnTMZTYIz9XcH416RxeriTOer248HqpxiYAHEBNSPBjnYDD6dtkNNVa5SWAruR7gFrXEaPjDmCgLX4FlGundKKf9oNOOQ/s1600/Asawira.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLizuIKYM3RtT-ABbz1jn_WB8cC_X5ZRwacpjtL6A6MXKCgz-pnTMZTYIz9XcH416RxeriTOer248HqpxiYAHEBNSPBjnYDD6dtkNNVa5SWAruR7gFrXEaPjDmCgLX4FlGundKKf9oNOOQ/s400/Asawira.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">They don't care if you wound them. They'll heal right back up by themselves and<br />
put one right between your eyes.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFcyYvIyrXUQemg-rfKJ4b4TR3SzTEwE0Fazxju4o6HsXpjWYEIvpQBxKH_jDTItexOUhYPML3dIFmNLzM8U6kmcI7HI5Uq62wpN16s2Ncb9NJHpu95yxQGZmN0guEwZNI0ftfFGsfu_gh/s1600/Ana.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFcyYvIyrXUQemg-rfKJ4b4TR3SzTEwE0Fazxju4o6HsXpjWYEIvpQBxKH_jDTItexOUhYPML3dIFmNLzM8U6kmcI7HI5Uq62wpN16s2Ncb9NJHpu95yxQGZmN0guEwZNI0ftfFGsfu_gh/s400/Ana.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">TO, ARM 5, plasma rifle, and a sepsitor... run and run very far away.</td></tr>
</tbody></table>
<div style="text-align: left;">
These guys are the cream of the crop when talking about HI. These guys have all the fun toys that cause massive damage, misery, and pain. They also come with the best equipment there factions can come up with. That includes camo, MSVs, regeneration, automedikits, ect. Special HI also starts to blur the line between basic HI and light HI. You have some HI like the Asura who has a MOV 4-4 but also has ARM 5. Then there's the special HI who are upgraded Light HI or Basic HI like the Asawira and Sogarat. This extra firepower and goodies though come with a cost.</div>
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<div style="text-align: left;">
Tactics: A special HI is going to be the focal point of your force. They are going to do the heavy lifting and are going to be at the top of your opponent "to kill list". Now these guys needed to be supported just like everyone else to stay alive for a good couple of rounds because if your special HI goes down it can be a long up hill climb to victory. So I will say this once and only once. Don't rambo with these guys. By rambo I mean pump all your orders into him because he's a badass and can't die. Well I have news for you. They can die and it's usually because they rambo out and about and no one is near them to support them during the reactive turn. Some HI can weather the storm better then others in this case but it's only a matter of time until they break. So keep him within support range of your other units so they can help and keep the HI alive. </div>
<div style="text-align: left;">
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<div style="text-align: left;">
Now these HI don't always need to do the heavy lifting. They can be used as a distraction because they are an immediate problem for an opponent and they want to get rid of them quickly. Use that to your advantage. Make your opponent commit to your big nasty and let the rest of your force hit the holes he left in his lines to go deal with your HI. </div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<ul>
<li>Cream of the crop.</li>
<li>Best equipment and skills you'll find on any HI.</li>
<li>Expensive</li>
<li>Number 1 on your opponents "kill list".</li>
</ul>
</div>
Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com2tag:blogger.com,1999:blog-1130236463412194756.post-29944787626475987942013-10-22T18:29:00.001-07:002013-10-27T18:35:53.100-07:00When the Morats show up you run.<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">After another dry spell I finally got to get two awesome games of Infinity in last weekend. One game was with MAF and one was with my usual Aleph.</span><br />
<div>
<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">It was actually the first ITs objective game I've ever played with MAF and it was pretty fun putting a MAF spin on capturing objectives. </span></div>
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<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Here's a decent breakdown I did for the MAF game. You can find similar ones here at<span style="color: #cc0000;"> </span><a href="http://infinitythegame.com/forum/index.php?/topic/15119-maf-combat-log-by-solodice/#entry387483" target="_blank"><span style="color: white;">my MAF log</span></a><span style="color: #cc0000;"> </span></span><span style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;">on the Infinity forum boards.</span></div>
<div>
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<div>
<div style="font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14px;">
Well it's been a bloody long time and I finally got to whip out MAF this afternoon. Here's how it went down against EnduroJoe. We played seize the beacons from the ITS scenario's. </div>
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<div style="font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14px;">
<img alt="morat_aggression_force_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/morat_aggression_force_logo_small.png" src="http://anyplace.it/ia/images/morat_aggression_force_logo_small.png" style="cursor: default; vertical-align: middle;" /><strong> Combined Army - Morat Aggression Force | 12 models</strong></div>
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<strong>________________________________________________________</strong></div>
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<div style="font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14px;">
<strong>Combat Group #1</strong></div>
<div style="font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14px;">
<img alt="kornak_gazarot_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/kornak_gazarot_logo_small.png" src="http://anyplace.it/ia/images/kornak_gazarot_logo_small.png" style="cursor: default; vertical-align: middle;" /> Kornak <em>Lt</em> (43|0)</div>
<div style="font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14px;">
<img alt="suryats_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/suryats_logo_small.png" src="http://anyplace.it/ia/images/suryats_logo_small.png" style="cursor: default; vertical-align: middle;" /> Suryat <em>HMG</em> (47|2)</div>
<div style="font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14px;">
<img alt="suryats_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/suryats_logo_small.png" src="http://anyplace.it/ia/images/suryats_logo_small.png" style="cursor: default; vertical-align: middle;" /> Suryat <em>Combi</em> (40|0)</div>
<div style="font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14px;">
<img alt="raktorak_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/raktorak_logo_small.png" src="http://anyplace.it/ia/images/raktorak_logo_small.png" style="cursor: default; vertical-align: middle;" /> Raktorak <em>Combi</em> (27|0)</div>
<div style="font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14px;">
<img alt="yaogat_strike_infantry_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/yaogat_strike_infantry_logo_small.png" src="http://anyplace.it/ia/images/yaogat_strike_infantry_logo_small.png" style="cursor: default; vertical-align: middle;" /> Yaogat <em>Sniper</em> (42|1.5)</div>
<div style="font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14px;">
<img alt="daturazi_witch_soldiers_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/daturazi_witch_soldiers_logo_small.png" src="http://anyplace.it/ia/images/daturazi_witch_soldiers_logo_small.png" style="cursor: default; vertical-align: middle;" /> Daturazi <em>Chain</em> (14|0)</div>
<div style="font-family: 'Helvetica Neue', Arial, Verdana, sans-serif; font-size: 14px;">
<img alt="daturazi_witch_soldiers_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/daturazi_witch_soldiers_logo_small.png" src="http://anyplace.it/ia/images/daturazi_witch_soldiers_logo_small.png" style="cursor: default; vertical-align: middle;" /> Daturazi <em>Chain</em> (14|0)</div>
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<img alt="morat_vanguard_infantry_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/morat_vanguard_infantry_logo_small.png" src="http://anyplace.it/ia/images/morat_vanguard_infantry_logo_small.png" style="cursor: default; vertical-align: middle;" /> Morat <em>Observer</em> (19|0)</div>
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<img alt="morat_vanguard_infantry_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/morat_vanguard_infantry_logo_small.png" src="http://anyplace.it/ia/images/morat_vanguard_infantry_logo_small.png" style="cursor: default; vertical-align: middle;" /> Morat <em>Observer</em> (19|0)</div>
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<img alt="kurgat_reg_of_assault_engineers_logo_sma" data-cke-saved-src="http://anyplace.it/ia/images/kurgat_reg_of_assault_engineers_logo_small.png" src="http://anyplace.it/ia/images/kurgat_reg_of_assault_engineers_logo_small.png" style="cursor: default; vertical-align: middle;" /> Kurgat <em>Mk12</em> (24|0)</div>
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<strong>Combat Group #2</strong></div>
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<img alt="the_hungries_pretas_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/the_hungries_pretas_logo_small.png" src="http://anyplace.it/ia/images/the_hungries_pretas_logo_small.png" style="cursor: default; vertical-align: middle;" /> Preta <em>Chain</em> (5|0)</div>
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<img alt="the_hungries_pretas_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/the_hungries_pretas_logo_small.png" src="http://anyplace.it/ia/images/the_hungries_pretas_logo_small.png" style="cursor: default; vertical-align: middle;" /> Preta <em>Chain</em> (5|0)</div>
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<strong>299/300 points | 3.5/6 swc</strong></div>
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open with Aleph Toolbox <img alt="app_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/app_logo_small.png" src="http://anyplace.it/ia/images/app_logo_small.png" style="cursor: default; vertical-align: middle;" /> : [url=http://goo.gl/XRDdqg]http://goo.gl/XRDdqg[/url]</div>
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Vs.</div>
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<img alt="haqqislam_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/haqqislam_logo_small.png" src="http://anyplace.it/ia/images/haqqislam_logo_small.png" style="cursor: default; vertical-align: middle;" /><strong> Haqqislam | 10 models</strong></div>
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<img alt="saladin_o_12_liaison_officer_logo_small." data-cke-saved-src="http://anyplace.it/ia/images/saladin_o_12_liaison_officer_logo_small.png" src="http://anyplace.it/ia/images/saladin_o_12_liaison_officer_logo_small.png" style="cursor: default; vertical-align: middle;" /> Saladin <em>Lieutenant</em> (37|0)</div>
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<img alt="hassassin_lasiqs_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/hassassin_lasiqs_logo_small.png" src="http://anyplace.it/ia/images/hassassin_lasiqs_logo_small.png" style="cursor: default; vertical-align: middle;" /> Lasiq <em>Sniper</em> (29|1.5)</div>
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<img alt="djanbazan_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/djanbazan_logo_small.png" src="http://anyplace.it/ia/images/djanbazan_logo_small.png" style="cursor: default; vertical-align: middle;" /> Djanbazan <em>HMG</em> (36|1.5)</div>
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<img alt="hassassin_muyibs_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/hassassin_muyibs_logo_small.png" src="http://anyplace.it/ia/images/hassassin_muyibs_logo_small.png" style="cursor: default; vertical-align: middle;" /> Muyib <em>Viral</em> (25|0)</div>
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<img alt="hassassin_barid_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/hassassin_barid_logo_small.png" src="http://anyplace.it/ia/images/hassassin_barid_logo_small.png" style="cursor: default; vertical-align: middle;" /> Barid <em>Hacker</em> (26|0.5)</div>
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<img alt="al_hawwa_unit_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/al_hawwa_unit_logo_small.png" src="http://anyplace.it/ia/images/al_hawwa_unit_logo_small.png" style="cursor: default; vertical-align: middle;" /> Hawwa' <em>Hacker</em> (33|0.5)</div>
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<img alt="ghulam_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/ghulam_logo_small.png" src="http://anyplace.it/ia/images/ghulam_logo_small.png" style="cursor: default; vertical-align: middle;" /> Ghulam <em>Doctor</em> (17|0)</div>
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<img alt="nasmat_remotes_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/nasmat_remotes_logo_small.png" src="http://anyplace.it/ia/images/nasmat_remotes_logo_small.png" style="cursor: default; vertical-align: middle;" /> Nasmat (3|0)</div>
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<img alt="nasmat_remotes_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/nasmat_remotes_logo_small.png" src="http://anyplace.it/ia/images/nasmat_remotes_logo_small.png" style="cursor: default; vertical-align: middle;" /> Nasmat (3|0)</div>
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<img alt="odalisques_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/odalisques_logo_small.png" src="http://anyplace.it/ia/images/odalisques_logo_small.png" style="cursor: default; vertical-align: middle;" /> Odalisque <em>Spitfire</em> (31|1)</div>
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<img alt="hassassin_muyibs_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/hassassin_muyibs_logo_small.png" src="http://anyplace.it/ia/images/hassassin_muyibs_logo_small.png" style="cursor: default; vertical-align: middle;" /> Muyib <em>Viral</em> (25|0)</div>
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<img alt="hassassin_farzans_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/hassassin_farzans_logo_small.png" src="http://anyplace.it/ia/images/hassassin_farzans_logo_small.png" style="cursor: default; vertical-align: middle;" /> Farzan <em>BS</em> (32|0)</div>
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<strong>297/300 points | 5/6 swc</strong></div>
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open with Aleph Toolbox <img alt="app_logo_small.png" data-cke-saved-src="http://anyplace.it/ia/images/app_logo_small.png" src="http://anyplace.it/ia/images/app_logo_small.png" style="cursor: default; vertical-align: middle;" /> : [url=http://goo.gl/j511mc]http://goo.gl/j511mc[/url]</div>
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Do to the mobile Aleph toolbox showing Korank as a 1 SWC Lt option so I played without an SWC that could of been used to make the combi Suryat a HMG carrying one. Didn't matter in the end though...</div>
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I won with the VP's being MAF - 6 Haqq - 2</div>
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<strong>Kornak and Crew: </strong>This team was designed to be the hammer in the list. It kind of was and wasn't at the same time during the game. The game starting with Kornak and his comrades sulking behind a building during my first turn. I eventually moved them up to a building in the middle making a move up towards the second beacon that was right around a tree where Kornak and his team was. During Haqq's first turn they brought the hurt down on the link team. First it was the Odalisque moving up to the point where she could only see Kornak (who was the link leader). She got a good angle on Kornak catching him out of cover. Luckily the short firefight between the two put Kornak down to NWI and he sulked back to total cover. The next attack didn't come at the link team from the Oda but from an Al'Hawwa hacker how was perked on the building roof that my team was sandwiched against. The hacker target my HMG Suryat successfully immobilizing him. This then let the Oda engage Kornak again without fear of the HMG adding fire to the fight.</div>
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However, the Suryat Combi was able to see between Kornak and the now immoblized HMG suryat as the Oda attacked. The Oda decidded to split her burst sending two shots at Suryat Combi and then Kornak. Kornak withered the storm again by beating out the Oda's dice but the Suryat took a wound. The Oda survived Kornak's Mk12 ARO. Next the Al'Hawwa hacked the Suryat Combi and immoblized him. Joe finished up the round by dropping suppression fire over the link team and fired at Kornak. Kornak once again beat the Oda on rolls but failed to wound the Oda. </div>
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A little into my second turn I was able to get rid of the suppression fire on the link team and get a wound on the Oda that wasn't from my link team.</div>
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Kornak got his revenge on the Oda by pumping her full of lead. The team also started it's reset process after I killed the Al'Hawwa hacker that was in the way. Both Suryats freed themselves with WIP rolls of 12 on their first use of the reset order. The team didn't do much after that in my second turn.</div>
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During Joe's second turn though he brought the heat again by bringing down the Lasiq sniper who plucked off the HMG Suryat but not before he dropped her himself. However the Lasiq was doctored and got back up to pluck off the Combi Suryat. The Raktorak got lucky that Joe ran out of orders before the Lasiq could rip into him. The Lasiq successfully broke the team apart but didn't touch Kornak because he was behind total cover. </div>
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Last turn saw Kornak make a suicide run for the middle beacon that was now in Haqq hands. Kornak moved up and fired off his Mk12 at the Farzen who captured the beacon. Kornak gunned him down and with my last order he moved up to the beacon and successfully turned the beacon over to the Morats. </div>
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Comments: Kornak was the star of the show in the team pulling most of the weight off the team. The rest of the team sadly didn't do much do to two of them getting immobilized by hacking. The Raktorak was actually really good at covering the team's six making approaches towards the teams rear hard. He did have some help though from other units. I'm also starting to learn how to use link teams and more specifically Morat link teams. I hope I get more out of Kornak and crew in the future. </div>
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<strong>Yaogat:</strong> Looks like I found where Rovat's cube went after his last outing and it so happened to end up in this Yaogat sniper. I'm finding that the Yaogat sniper is just a home outside of a link team as he is inside of one. </div>
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The Yaogat started the day by keeping his head low at first as he had two rooftops across from that I correctly guessed would have trouble on them (Lasiq on one and then a Djanbazan). His rooftop also over saw all three beacons. The Yaogat got some help from a Dat who dropped smoke in front of the building he was on. This then allowed me to stand him up but my first target was not the Lasiq but the Djanbazan. I threw the smoke down so the Lasiq wouldn't get a ARO on the Yaogat. The Yaogat successfully gunned down the Djanbazan and then caused the Lasiq to go prone. He allowed me to move up my link team without getting plucked off by the Lasiq or the Djanbazan. I then made him go prone at the end of my turn so he wouldn't have to face the Lasiq.</div>
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Second turn saw me trying to get a bead on the Lasiq and on the camo marker next to the middle beacon. I couldn't find a good angle on them so I made him go prone again.</div>
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Third turn saw the Yaogat trade lead with the Lasiq who fell to him. I then traded lead with the camo maker next to the middle beacon who was the Farzen. The Yaogat survived two shots from the Farzen's contender but couldn't put the Farzen in the dirt.</div>
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Comments: Did exactly what I needed from him to do and that was clear a way for the link team. He then provided to be a resilient bastard and didn't want to go down during the last moments of the game. </div>
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<strong>Vanguards:</strong> Well one Vanguard gets some credit as he turned the closest beacon over to the Morats. He then promptelly got picked off by the Lasiq as he was flapping right in the wind and no one had an ARO to the Lasiq. </div>
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The next vanguard held down my right flank and provided his order to the force.</div>
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Comments: Did what I need them to do. Grab an objective if possible and hold down an area and provide some orders.</div>
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<strong>Kurgat: </strong>Helped my Vanguard secure my right flank and even added a mine to the party in case a Ragik decided to come down and play.</div>
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Comments: None</div>
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<strong>Dats:</strong> Did what they always do and that was cause pain and suffering. One Dat helped to get bring down the Oda to NWI and that helped Kornak finish her off. The other Dat killed the Al'Hawwa who hacked my Suryats and kept him from interrupting my Suryats resets. The one who wounded the Oda also provided the smoke for my Yaogat at the beginning of the game. They both helped to get my link team out of tough spots and not just once but twice!</div>
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They also both died but did there jobs before they meant their end.</div>
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Comments: Dats are still showing me they are just toolboxes of pain and will always find a way into my lists. </div>
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<strong>Pretas:</strong> Well, one meant an untimely demise at the hands of the Lasiq right at the beginning of the game. The other preta provided support to my link team by laying down a marker on the steps of a building leading down to the rear of my link team. The Preta was the first to try and down the Al'Hawwa hacker but the two chain rifle bursts didn't seem to do it. </div>
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Comments: None</div>
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<strong>Overall:</strong> I think I'm starting to understand MAF more and more and it's starting to show. The dice also seemed to be fair to both parties. It just came down to tactics and I pulled it out. </div>
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My MVP of the game would have to be Kornak. He went through hell and came out victorious. He did have some help from the supporting crew and that's what helped keep him alive. My time keeping Achilles alive seems to have transferred over to Kornak. </div>
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<span style="font-family: Helvetica Neue, Arial, Verdana, sans-serif;"><span style="font-size: 14px;">Now the Aleph game was an annihilation game that I ended up losing 6-4. It was an interesting game to say the least...</span></span></div>
Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com1tag:blogger.com,1999:blog-1130236463412194756.post-62869352400300062332013-10-05T20:22:00.000-07:002013-10-05T20:23:13.079-07:00Infomercial: CA Sectorial (Shasvastii Expeditionary Force)<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigIdpd3OnctbkkBq0IpaLzZBTMlrUTXLkqdxM1p5W6PAa-jyHSB62Lc0lruoi7TYSBiJnqMgEdp9zPYGi3hyphenhyphenAilISQEr-H26jRbooMYUBAFt0bvga7XOpl7qKH6FKDfVvBdLNVlzYAqN4q/s1600/shasvastii.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigIdpd3OnctbkkBq0IpaLzZBTMlrUTXLkqdxM1p5W6PAa-jyHSB62Lc0lruoi7TYSBiJnqMgEdp9zPYGi3hyphenhyphenAilISQEr-H26jRbooMYUBAFt0bvga7XOpl7qKH6FKDfVvBdLNVlzYAqN4q/s1600/shasvastii.jpg" /></a></div>
<b>Background:</b> The Shasvastii used to be a well off space civilization a while ago. However a dramatic and violent event changed all that. The Shasvastii colonized there home system extensively and this is what lead to there downfall. The star of their home system went supernova and destroyed the home system and almost caused the extinction of the Shasvastii race. However the Shasvastii did have colonies outside of their home system but they made up a small fraction of their population.<br />
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Theses colonies were the last hope of the Shasvastii. All turned out well in the end but because of these events the Shasvastii have changed. They know have multiple seed storage facilities on multiple planets and are there encase something like the supernova event happens again. The Shasvastii also turned into the universes best survives and guerrilla war specialists.<br />
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The CA showed up some time later and the Shasvastii willingly joined the CA. The CA gained exceptional scouts and guerrilla fighters from the Shasvastii.<br />
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<b>On the Table: </b>The Shasvastii are polar opposites of the Morats. While the Morats are brick to face the Shas are the guys who snipe your Lt from a concealed position or slaughter your teammates by disguising themselves as one of them.<br />
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The name of the game for the Shas is fear. The Shas have wide access to TO camo and regular camo. This allows them to play mind games and make opponents uneasy through out the game not knowing what might be lurking under a marker or where some alien might be hiding in hidden deployment.<br />
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This camo also allows for the Shas to strike first and get the drop on a multitude of troops who don't have SS1 or SS2 (SS means Sixth Sense) or a MSV3. Match that up with a Spitfire, Missile Launcher, or Multi Sniper Rifle and you have a nasty combination. There camo also makes them hard to combat because of modifiers for shooting at them unless you have a MSV. There camo also requires you to discover them before attacking them unless you're using a MSV3 or your trying an intuitive attack with a direct template weapon (e.g Flamethrower, Chain Rifle).<br />
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Did I also mention the Shas have a TO TAG...<br />
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Now the Shas aren't the sectorial that use link teams extensively like say the Morats. That's only because the Shas choices of link teams is limited and quit frankly they aren't the best.<br />
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Also the Shas don't have easy answers to camo or heavy hitters. They are almost like a highly advanced Ariadna where they have to use a combination of soft counters like direct template weapons to deal with camo because they don't have a single MSV unit.<br />
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<b>Why Play the Shasvastii Expeditionary Force</b>: Do you like to play mind games? Then the Shasvastii are waiting for your resume. Do you like to strike from the shadows over attacking up front? Then the Shasvastii are ready to hand you a combi rifle. Do you like the idea or uber scouts or guerrilla fighters? If so the Shasvastii will give you a call sometime late.Solodicehttp://www.blogger.com/profile/08074295851175898139noreply@blogger.com0