May releases have finally made there way to light from CB. Lets take a look at them shall we!
Mulebots
First up we got the dung beetle remotes! Nah, I kid, I kid. These suckers are kind of cute really but you didn't hear that from me. I really like how there kind of big and bubbly and that lets them stand out from the other baggage bots from the other factions. I do like the EVO repeater as well. He's rocking those EVO antenna like a champ!
Dozer w/Traktor control device
Now this is a cool model. I really enjoy Ariadna's grungy look and the Dozer just exemplifies it!I love all the gear he got on him from that helmet, goggles, back back, vest, Traktor control device (looks like a laptop), and his bandanna. You also have to love the skull face painted on his bandanna by Angel.
Malignos Hacker
Hmmm.... I'm digging that hacker arm and all but those hacker goggles on him make him look a little funny. Well he is alien after all so it should look funny to us. Over all I like it but it wouldn't be my first if I was doing a Shavastii force.
Nomad Support Pack
A nice little addition to your force if you don't have the clockmaster or the the Zondbots yet. However the star here is the Daktari resculpt. It's a huge improvement over the last one! No more weird furry looking doc but one that looks a little more human and it looks like she's in a hurry to get to that fallen warrior.
Devas + Devabots
Saved the best for last. I can tell you I'm really excited for these models. We Aleph players have been waiting for these for a long time and all that time has payed off I tell ya! I like the look of both Devas as well as the bots. However some people don't seem to like the nanopulser arm of the male Deva. I could care less about it as it doesn't distract me from the rest of the model. The Devabots look exactly how they looked like in that little art blip in the Human Sphere book, cool!
Tuesday, May 29, 2012
Wednesday, May 23, 2012
Sunday Game highlights
Got 3 fun games in on last Sunday.
We played using these scenarios: http://www.infinitythegame.com/forum/showthread.php?tid=5326
We played Offensive and Defensive maneuvers first then Kidnapping, last was Sabotage/Demolitions.
I played the first game with my Aleph then I used a proxy Morat Aggression force for the other two.
How the games went
Offensive Defensive Maneuvers. Ariadna vs Aleph: Tie
Kidnapping. Ariadna vs MAF: Lost
Sabotage/Demolitions. Ariadna vs MAF: Lost
Highlights:
-Van Zant swooping into my back field and proceeds to take out my Asura through a combination of AP Rifle shots and CC.
-The Ariadna troops trying to uproot Achilles and one of his Myrms from a building. It ended with a lot of Ariadians dying.
-Van Zant a 4 man group of Para-commandos come into my back field and tear into my Yaogat link team. Van Zant is then later blown apart by two Panzerfaust shots.
-The Sogarat then gets in on the action and proceeds to drop all the Para-commandos to either dead or unconscious. He was later then blown up by a Autocannon.
-The last game I bring in my Rasyat using AD2 and walk him up to discover a mine then to shoot at it. Then lay down some Zero-V smoke in front of him as well as the demolition target. That gave me a clear path to get to it with out getting shot up by a Para-Commando with a HMG on top of a building across the table. the game was at 2 to 1 and all I needed was for this thing to blow up. My oppenent then rolls the 2 out of 3 ARM rolls. I lost by only 1 VP!
We played using these scenarios: http://www.infinitythegame.com/forum/showthread.php?tid=5326
We played Offensive and Defensive maneuvers first then Kidnapping, last was Sabotage/Demolitions.
I played the first game with my Aleph then I used a proxy Morat Aggression force for the other two.
How the games went
Offensive Defensive Maneuvers. Ariadna vs Aleph: Tie
Kidnapping. Ariadna vs MAF: Lost
Sabotage/Demolitions. Ariadna vs MAF: Lost
Highlights:
-Van Zant swooping into my back field and proceeds to take out my Asura through a combination of AP Rifle shots and CC.
-The Ariadna troops trying to uproot Achilles and one of his Myrms from a building. It ended with a lot of Ariadians dying.
-Van Zant a 4 man group of Para-commandos come into my back field and tear into my Yaogat link team. Van Zant is then later blown apart by two Panzerfaust shots.
-The Sogarat then gets in on the action and proceeds to drop all the Para-commandos to either dead or unconscious. He was later then blown up by a Autocannon.
-The last game I bring in my Rasyat using AD2 and walk him up to discover a mine then to shoot at it. Then lay down some Zero-V smoke in front of him as well as the demolition target. That gave me a clear path to get to it with out getting shot up by a Para-Commando with a HMG on top of a building across the table. the game was at 2 to 1 and all I needed was for this thing to blow up. My oppenent then rolls the 2 out of 3 ARM rolls. I lost by only 1 VP!
Sunday, May 13, 2012
Infinity: 4v4 Data Complex Game
Played in a recent multiplayer game. It was loads of fun even though my team lost.
What I learned:
-Don't sand bag (wait around) to long because things go to hell really fast.
-Try to use Achilles more aggressively. I had him going around getting objectives but that didn't help use in the end. So next time I'll bring a Myrm Officer with CoC (Chain of Command) so I don't have to worry about Achilles being my aggressive Lt.
-Bring a doctor. My team could of really benefited if I or anyone else brought a doctor or some with a medkit.
-Expect the unexpected.
What I learned:
-Don't sand bag (wait around) to long because things go to hell really fast.
-Try to use Achilles more aggressively. I had him going around getting objectives but that didn't help use in the end. So next time I'll bring a Myrm Officer with CoC (Chain of Command) so I don't have to worry about Achilles being my aggressive Lt.
-Bring a doctor. My team could of really benefited if I or anyone else brought a doctor or some with a medkit.
-Expect the unexpected.
Saturday, May 5, 2012
Once a Week post.
So I've kind of forgotten about this blog, whoops! So my goal now is to have a post up about every week.
So starting next week I'll get up a long over do bat-rep of the Infinity Join or Die tourney I played in.
Also if my followers do read my blog. Please post in the comments section on how I can get more people to come to my blog.
Friday, April 13, 2012
Monday, March 26, 2012
Join or Die Infinity Tourney
Well I played in a fun tourney this weekend and almost came out the winner. It had a lot of good moments in it. This tourney was a little different then others because after you play you first game you opponent becomes you partner and then you play a 2v2 game then a 4v4 game. Whoever is undefeated is the leader during the last game.
I was playing a very "docile" list or that's what the TO said compared to the others.
ALEPH
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 8/Irrs: 0):
DEVA Lieutenant (G: Synchronized) Combi Rifle, Nanopulser+Devabot / Pistol, Knife (26)
MOV:4-4 CC:14 BS:12 PH:11 WIP:15 ARM:2 BTS:-3 W:1
DEVABOT Heavy Flamethrower / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 W:1
DEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife (34 | 1)
MOV:4-4 CC:14 BS:12 PH:11 WIP:15 ARM:2 BTS:-3 W:1
DEVA Combi Rifle, Nanopulser / Pistol, Knife (23)
MOV:4-4 CC:14 BS:12 PH:11 WIP:15 ARM:2 BTS:-3 W:1
PROXY Mk.1 Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife (22 | 0.5)
MOV:4-4 CC:13 BS:13 PH:11 WIP:15 ARM:2 BTS:-3 W:1
PROXY Mk.2 MULTI Sniper Rifle, Nanopulser / Pistol, Knife (29 | 1.5)
MOV:4-4 CC:13 BS:13 PH:13 WIP:15 ARM:1 BTS:0 W:1
MYRMIDON Spitfire, Nanopulser, Smoke Grenades / Pistol, AP CCW (32 | 1)
MOV:4-4 CC:17 BS:12 PH:13 WIP:13 ARM:2 BTS:0 W:1
MYRMIDON Combi Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW (25)
MOV:4-4 CC:17 BS:12 PH:13 WIP:13 ARM:2 BTS:0 W:1
2x NETROD Electric Pulse (4)
MOV:- CC:- BS:- PH:12 WIP:- ARM:0 BTS:-3 STR:1
199 Points | SWC: 4
ARMY CODE: eNozM1Q1VjNVM6wxVjMBkwZA0tACQlmCKQuwDFTIDIkCAJHgDTk=
Army Infinity v.3.0. - http://www.devilteam.com
I can say that the Post-Humans did all the work but more on that later.
I was playing a very "docile" list or that's what the TO said compared to the others.
ALEPH
──────────────────────────────────────────────────────────────────────
GROUP 1 (Regs: 8/Irrs: 0):
DEVA Lieutenant (G: Synchronized) Combi Rifle, Nanopulser+Devabot / Pistol, Knife (26)
MOV:4-4 CC:14 BS:12 PH:11 WIP:15 ARM:2 BTS:-3 W:1
DEVABOT Heavy Flamethrower / Electric Pulse
MOV:6-4 CC:8 BS:10 PH:8 WIP:11 ARM:0 BTS:-3 W:1
DEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife (34 | 1)
MOV:4-4 CC:14 BS:12 PH:11 WIP:15 ARM:2 BTS:-3 W:1
DEVA Combi Rifle, Nanopulser / Pistol, Knife (23)
MOV:4-4 CC:14 BS:12 PH:11 WIP:15 ARM:2 BTS:-3 W:1
PROXY Mk.1 Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife (22 | 0.5)
MOV:4-4 CC:13 BS:13 PH:11 WIP:15 ARM:2 BTS:-3 W:1
PROXY Mk.2 MULTI Sniper Rifle, Nanopulser / Pistol, Knife (29 | 1.5)
MOV:4-4 CC:13 BS:13 PH:13 WIP:15 ARM:1 BTS:0 W:1
MYRMIDON Spitfire, Nanopulser, Smoke Grenades / Pistol, AP CCW (32 | 1)
MOV:4-4 CC:17 BS:12 PH:13 WIP:13 ARM:2 BTS:0 W:1
MYRMIDON Combi Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW (25)
MOV:4-4 CC:17 BS:12 PH:13 WIP:13 ARM:2 BTS:0 W:1
2x NETROD Electric Pulse (4)
MOV:- CC:- BS:- PH:12 WIP:- ARM:0 BTS:-3 STR:1
199 Points | SWC: 4
ARMY CODE: eNozM1Q1VjNVM6wxVjMBkwZA0tACQlmCKQuwDFTIDIkCAJHgDTk=
Army Infinity v.3.0. - http://www.devilteam.com
I can say that the Post-Humans did all the work but more on that later.
Saturday, March 10, 2012
I love Nagas!
Got on a quick game earlier this week and I can say Nagas are some fine troops or I'm just getting better with them.
We played a 200 pt. game. I was proxing an Accont. Shock Army and my opponent was playing straight up Haqq. I can tell you right now my poor Assault Guard just can't seem to get a break as he died to a Speculo Killer last time and now to a Fiday, poor guy. However I was running two Nagas w/combi rifles and anti-personnel mines and each was positioned on my flanks. The first one that had the perfect chance to take out the Lasiq was the first to be activated and he did he job expertly and got a bonus for also taking out a Ghulam w/ a panzerfaust. I forgot my opponent had a Doc and tryed to heal the Lasiq but instead just killed her. The other Naga also proved to be very effective as he was tasked with holding down the other flank. He started out camo and prone (the room had windows and I didn't want the Lasiq to get a lucky shoot on him) in the third floor of a building. When he chance came he out of camo and popped a Odalisq and a Ghulam. He kiled the Odalisq but got wounded in the process but he had V: Dogged so he wasn't down yet. That Ghulam that survived last time moved out of line of sight so I moved the Naga out of the room, down some stairs, and back in LOS of the Ghulam. This time the Ghulam wasn't so lucky. The Naga died soon after that as I decided to drop on a AD troop but that didn't go as planned...
We played a 200 pt. game. I was proxing an Accont. Shock Army and my opponent was playing straight up Haqq. I can tell you right now my poor Assault Guard just can't seem to get a break as he died to a Speculo Killer last time and now to a Fiday, poor guy. However I was running two Nagas w/combi rifles and anti-personnel mines and each was positioned on my flanks. The first one that had the perfect chance to take out the Lasiq was the first to be activated and he did he job expertly and got a bonus for also taking out a Ghulam w/ a panzerfaust. I forgot my opponent had a Doc and tryed to heal the Lasiq but instead just killed her. The other Naga also proved to be very effective as he was tasked with holding down the other flank. He started out camo and prone (the room had windows and I didn't want the Lasiq to get a lucky shoot on him) in the third floor of a building. When he chance came he out of camo and popped a Odalisq and a Ghulam. He kiled the Odalisq but got wounded in the process but he had V: Dogged so he wasn't down yet. That Ghulam that survived last time moved out of line of sight so I moved the Naga out of the room, down some stairs, and back in LOS of the Ghulam. This time the Ghulam wasn't so lucky. The Naga died soon after that as I decided to drop on a AD troop but that didn't go as planned...
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