Background: The Shasvastii used to be a well off space civilization a while ago. However a dramatic and violent event changed all that. The Shasvastii colonized there home system extensively and this is what lead to there downfall. The star of their home system went supernova and destroyed the home system and almost caused the extinction of the Shasvastii race. However the Shasvastii did have colonies outside of their home system but they made up a small fraction of their population.
Theses colonies were the last hope of the Shasvastii. All turned out well in the end but because of these events the Shasvastii have changed. They know have multiple seed storage facilities on multiple planets and are there encase something like the supernova event happens again. The Shasvastii also turned into the universes best survives and guerrilla war specialists.
The CA showed up some time later and the Shasvastii willingly joined the CA. The CA gained exceptional scouts and guerrilla fighters from the Shasvastii.
On the Table: The Shasvastii are polar opposites of the Morats. While the Morats are brick to face the Shas are the guys who snipe your Lt from a concealed position or slaughter your teammates by disguising themselves as one of them.
The name of the game for the Shas is fear. The Shas have wide access to TO camo and regular camo. This allows them to play mind games and make opponents uneasy through out the game not knowing what might be lurking under a marker or where some alien might be hiding in hidden deployment.
This camo also allows for the Shas to strike first and get the drop on a multitude of troops who don't have SS1 or SS2 (SS means Sixth Sense) or a MSV3. Match that up with a Spitfire, Missile Launcher, or Multi Sniper Rifle and you have a nasty combination. There camo also makes them hard to combat because of modifiers for shooting at them unless you have a MSV. There camo also requires you to discover them before attacking them unless you're using a MSV3 or your trying an intuitive attack with a direct template weapon (e.g Flamethrower, Chain Rifle).
Did I also mention the Shas have a TO TAG...
Now the Shas aren't the sectorial that use link teams extensively like say the Morats. That's only because the Shas choices of link teams is limited and quit frankly they aren't the best.
Also the Shas don't have easy answers to camo or heavy hitters. They are almost like a highly advanced Ariadna where they have to use a combination of soft counters like direct template weapons to deal with camo because they don't have a single MSV unit.
Why Play the Shasvastii Expeditionary Force: Do you like to play mind games? Then the Shasvastii are waiting for your resume. Do you like to strike from the shadows over attacking up front? Then the Shasvastii are ready to hand you a combi rifle. Do you like the idea or uber scouts or guerrilla fighters? If so the Shasvastii will give you a call sometime late.
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