Wednesday, June 25, 2014

June Infinity Releases



I don't usually do the release news stuff but I need to at least write about something this week, right? I kid, I kid, I plan on covering more the releases then I did before so I can give my opinion on the figures and show you how awesome some of them are.

Ghazi Muttawi'ah

Commonly known as the Mutts among Infinity players. These guys are little pests on the battlefield which cause more pain then their point costs let on. They are an irregular warband unit but with gadgets only others dream of like the Jammer and E/Marat. They are designed to cause absolute havoc and panic among your opponents force.

 As far as the models go I find the two Jammer models to be the weakest of the group. The poses just seem odd or off to me. The chain rifle Mutt has a good static and let loose with his chain rifle pose. The boarding shotgun Mutt is probably my favorite. Good dynamic with the running pose with the BS leveled at whoever is in her sight.

Ariadna Scout

The Ariadna Scouts are one of Ariadna many skirmisher/camo units. They are specifically the skirmisher for the Kazaks. These guys suffer a bit as a unit selection when compared to the likes of the Chassuer or Foxtrot. They are more expensive than the cheap Foxtrots nor do they have the cool equipment like the Chassuers. We'll see if anything new will be added to the Scouts to make them a contender among the other skirmish units in Ariadna when the 3rd Edition comes around.

The first thing that sticks out to me with the model is how much he looks like the Lasiq Sniper from Haqqislam. The pose is almost exactly the same just the Lasiq's sniper is angled lower then that of the Scout. The foot on rock though and the little whip of the cloak is just like the Lasiq's. Now I haven't said anything bad about this because the model is really well done. I will point out though (and thanks to someone on the official forum for pointing this out) that the sculptor put the magazine of the rifle way to far forward to make room for the Scout's supporting arm.  In reality this would actually decrease the range of the sniper rifle do to the shorter barrel length the bullet has to travel.

Agema Marksmen

The Agema Marksmen are the primary support unit for the Steel Phalanx. They are equiped with most of the long range weaponry like the Mulit Sniper Rifle, Missile Launcher, and MK12. They also come equipped with an MSV2 which helps them combat camo troops and perform smoke tricks. These guys are also a competitive bunch having competitions between each other to see who can bag the most targets in an engagement. So don't let them see you as you might end up on their scorecards.

This Agema Marksmen in my opinion is a lot better then the "Oh yeah I just killed a TAG" Agema from the Steel Phalanx starter box. With the Sniper Agema I like the slow looking movement as if he was slowly making his way across a catwalk or street looking for targets as he moves. Also I like he looks bulky without looking fat like the Missile Launcher Agema does. I have no big grips with the model as he's just a well rounded one. Nothing great but nothing bad either. Oh, and how many of you noticed he was a lefty?

Nikoul Ambush Unit

The Nikoul Ambush Unit is a brand new unit for the Tohaa. As of right now we don't have official stats for him but we'll probably see them soon just like we did with the Spetsnaz. For the moment it is said the Nikoul comes with the Sapper skill, Minelayer, Symbiot Armor, and an MSV1 (which is said to be better in N3). That's a pretty nifty package for the Tohaa.

It's probably also safe to assume this unit doesn't come with the ability to link with other Tohaa units.

I really like this model. The amount of detail that you see in all Tohaa units is present here. The unique mask, cloak, and the rest of the armor just make me go "wow". Also the pose for this sapper sniper is just perfect with his legs curled behind him and using his elbow as a bi-pod to prop up his Viral Sniper Rifle. Also you can see his mines resting next to him and I thought that was a cool little detail.

Suryat

The Suryat Heavy Infantry Regiment of the Morats are the guys you find at the front of every charge, every defensive action, and every ship boarding. These guys are what all Morats dream of becoming (next to Sogarats) and held to high esteem among Morats. These guys are what I classify as light Heavy Infantry do to having ARM 3 and a MOV of 4-4. This unit actually used to be ARM 4 and MOV 4-4 but they got a profile update that dropped their ARM down and upped the BTS and made them jungle fighters in Campaign: Paradiso. They did this because they showed up with armor and equipment for close quarters firefights and ship boarding actions. However none of it was needed in the jungles of Paradiso and the Morats changed up there gear and armor to reflect their current environment and old enemy showing up (Tohaa).

This Suyat is leaps and bounds better than the old Suyat HMG. The armor has the same look as the Sogarat and some have complained about it but for me it makes sense on a standardization factor for the Morat military. Also some have complained he doesn't look like an ARM 3 HI or one equipped for jungle warfare. I agree he doesn't look like ARM 3 but Morat armor might have different designs than that of humans. Also on the jungle warfare front who knows how Morats conduct that kind of warfare. The joy of being an alien species is that you don't go by the same rules as humans. Back to the model. I absolutely love him (in a bro love kind of way of course). He defiantly looks like a Morat HI. Also those hanging pipes going down to his chest give me a Predator dreadlocks kind of vibe. Kind of fitting for jungle fighters, huh?

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